Fallout 4

File information

Last updated

Original upload

Created by

DoubleYouChurchill

Uploaded by

DoubleYouChurchill

Virus scan

Safe to use

Tags for this mod

18 comments

  1. Drivinghard
    Drivinghard
    • member
    • 7 kudos
    superb styling and layout nice!
    i don't want to be the first one to "ask" about settlement functionality, but this question will be buried soon by what i can see :)
    1. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      thank you for your constructive comment. There is no settlement functionality
    2. Zekiran
      Zekiran
      • member
      • 0 kudos
      The entire apartment building might make a nice one, with this as the player-owned penthouse... :)
    3. regularrigby64
      regularrigby64
      • member
      • 8 kudos
      aww now that's a crying shame, it had plenty of potential...
    4. JohnnyGunn
      JohnnyGunn
      • member
      • 11 kudos
      you can always drop a workbench inside and add to the build.
  2. woodfuzzy
    woodfuzzy
    • premium
    • 28 kudos
    I was bored so....
    I hand navmeshed the place and clean up the mod a bit. Things that the CK marked as edited that weren't, a few items that were Deleted, never do that, mark them as initially disabled.
    Added a xMarkerHeading to the entrance, so companions/followers wont spawn at cell center. Also added a COCMarkerHeating for obvious reasons.
    I didn't link the workbenches or touch anything else, well 2 walls that were poking through the floor.

    If you want it just pm me.
    And nice job!!
    1. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      That is very cool. All the things I didn't know how to do! Will you upload it and credit me? Any idea how to get a night and day light through the windows?
    2. woodfuzzy
      woodfuzzy
      • premium
      • 28 kudos
       The only master is Fallout4.esm, which is required by every mod.
      I'm guessing Fallout4.esm didn't get checked when you loaded the mod in the CK. That's the only way it would throw an error.
    3. woodfuzzy
      woodfuzzy
      • premium
      • 28 kudos
      The night & day.... a script needs to be attached to the light source... I'd have to look into it again. It's simple.
      Suggestion, if your system can handle it, open 2 instances of the CK. One with your mod loaded, and the other with just Fallout4.esm, which you can use to explore and check out how things work. When you're done close the it and say No to save changes.
      That way the CK doesn't mark shite as edited in your mod when just looking at it. And it's less to clean up later.
    4. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      got it
      i'm getting some masterfile warnings when i opened it in my CK

      but other than that it looks great. thank you for the help, look for a shoutout
    5. woodfuzzy
      woodfuzzy
      • premium
      • 28 kudos
      See my post above. ;)
  3. MihaiL
    MihaiL
    • supporter
    • 8 kudos
    Is there any way to add an interior point on the map (like Home Plate) to easily teleport from anywhere?
    Thank you.
    1. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      I will look into it
  4. artsensi
    artsensi
    • premium
    • 5 kudos
    Did it used to be in Cambridge? 
    1. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      I don't remember why I called it that
    2. artsensi
      artsensi
      • premium
      • 5 kudos
      well it looks very nice anyway!
  5. CasshernX
    CasshernX
    • member
    • 262 kudos
    Oh I recognize the bowling alley interior.

    • So the workbenches storage isn't linked and 1 of the weapon benches isn't interactable but I assume you knew that.
    • The place isn't navmeshed i'm guessing, because I had a bunch of followers standing around or only walking back n' forth short distances.
    • Some stuff hanging on the walls next to the pool table is marked as "not owned"
    • Could flesh out the other side of the bathroom some more instead of just having the bunkbed in there
    I mean the mod works just fine. It's pretty hard to use as a place to unload though, would like to move some stuff around and fast travel in and out the interior.
    1. DoubleYouChurchill
      DoubleYouChurchill
      • member
      • 28 kudos
      Good eye!

      I have no idea how to NAV nor do I care to learn, sorry

      I built this last year I was a little rusty with the Kit, thanks for the tips