Fallout 4

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PixelHead24

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PixelHead24

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129 comments

  1. PixelHead24
    PixelHead24
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    Hey Guys Thanks For All Your Support, This Was A Real Time Killer But We Got There In The End.
    So This Project Is Officially Complete But Please Let Me Know If I've Missed Anything N I'll Fix It.
    There Are A Few Other Mods In The Pipeline Similar To This One So Stay Tuned.


    NOTICE:
     You Must Disable Pip-Boy FX In Your Mod Manager INI Editor, BethINI, Or Copy And Paste The Line Below To Your fallout4custom.ini Manually.
    [Pipboy]
    bPipboyDisableFX=1


    For The Best Results Change To A Neutral White Pip Boy Colour In The Game Settings Or Copy And Paste The Below Lines To Your fallout4custom.ini.
    [Interface]
    iHUDColorR=255
    iHUDColorG=255
    iHUDColorB=255


    FALLUI USERS:
    Mod Is Fully Compatible - In Settings, The Main Colour Must Be Set To White/Default FX, Or The Animations Will Look Strange At Best.
  2. PixelHead24
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    This is an official statement from the XDI page:
    official statement: yes we know that the game has been updated. this update has changed the game engine a lot, so updating mods may take some time, please be patient and wait ( no need to create hundreds of bug reports )

    So I will add a new patch as soon as it's updated for those who have updated the game, thanks.
  3. n0TfiX
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    I installed this mod and the Extended Dialogue Interface and they are amazing together!
    The only problem Im having is that the quest vault boy isnt coloured. I have installed "FallUI - HUD" and I cant get to make them work. Do you know how?

    -For anyone with the same problem in the future, just change the HUD colour in the game settings to all white
    1. PixelHead24
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      thanks, I'm glad you like the mod and yes you must put your settings to default white for the changes to show up in game.

      I pinned a sticky note for others to follow for future reference.
  4. Denixerianer
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    pls patch for full dialogue interface
    1. PixelHead24
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      Sorry I don't use it as it is extremely outdated and not compatible with most other UI mods, you should switch to XDI as I've made a patch for it but you mod your way.
  5. rjbarroso
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    let me just start by saying your mod is amazing and very complete (cant imagine the time and patience needed to work with those annoying Flash files :p ).

    anyway i just wanted to report a small "Error" on your files.

    Under the directory ""...\Interface\Components\Quest Vault Boys\Act 2 Quest"", there is a file named "MQ101_War Never Changes.swf", but it should be named "MQ201_The Enemy of my Enemy.swf" (after all its Under "Act 2 Quests, not Act 1 Quests).

    The contents of the file are correct, just not the naming of the file (wich among the amount of files in the project, is normal to happen).
    1. PixelHead24
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      Thanks, I'm happy you like it.

      Good catch btw, but I have no idea how that happened as I don't touch the file details, must just be 1 of those modding mysteries, sometimes I think these dam Bethesda files have got a mind of their own 🤣

      I'll fix this for the next update.
  6. Sniperwolfe03
    Sniperwolfe03
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    Will this conflict with Neos Vault girl Mod? Or will they play well together until you finish the color version for that mod?
    1. PixelHead24
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      sorry, vault girl will not work with mine as they edit the same files but after 25th I will continue with my version
    2. Sniperwolfe03
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      Thats what I assumed, but figured I would ask. Thanks! I cant wait. Will your mod only work with the new update after the 25th though, or will you have an option for people who want to stick with the downgraded version?
    3. PixelHead24
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      Yeah, I'm working on the original version just now but I will do an updated version if the Vault Girls author updates the mod.
      Hopefully, the update doesn't do anything too heavy to the file structure so that modders can fix their mods quicker.
  7. YokieWartooth
    YokieWartooth
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    Absolutely love this mod. 

    I see there are a few more updates / optionals in the pipeline for this mod, can one of them be the MUTATIONS - FO76 mod? I see that It'sMeJesusHChrist already made nice animated icons for the mod, so getting colored versions would fit perfectly. 

    Edit:
    Also the CHALLENGES mod would be great as well. 
    1. PixelHead24
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      looks doable, just need to get permission from the mod author and I'll add it to my future projects list 
    2. LX6R
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      The mod author has several cool mods that could need colored animations, they even released them as a resource pack:

      https://www.nexusmods.com/fallout4/mods/80063?tab=description
    3. PixelHead24
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      Yeah i have seen that but I'm gonna wait until they finish as it is a WIP
  8. Qu1n0dy
    Qu1n0dy
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    thanks for the update, any plans to cover these tutorial animations too?


    1. PixelHead24
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      Yeah, I can do that, just need to find the file. thanks for the heads up n if you see anything else that needs colour just let me know 👍
  9. Blad3K1ll3r
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    Love this mod.

    By the way Creation Club quests seam to be using Animate_Ya3Efl9PH9.png which works when the quest triggers on the HUD but not working in the Pip-Boy.
    1. PixelHead24
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      Thanks, Honestly I forgot about Creation Club Stuff as I don't use them but I'll look into making a patch for you ASAP.

      If I can do it without purchasing any CC mods it'll be done 👍
    2. Blad3K1ll3r
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      If you need the plug-ins just let me know I am sure we can make a plan.
    3. PixelHead24
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      Hey my friend, if you want me to colour the creation club mods can you send me any interface.ba2 files you have of them as I think I need to buy the mod to get it
    4. Blad3K1ll3r
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      None of the CC mods have an inferface.ba2 file; they all have main.ba2 & textures.ba2 files. I just extracted all of the ba2 files, and there is no interface folder at all. So they must be using an swf file that is in the base game.

      I just went through all the swf files in your mod, and all the CC mods have the same animation as this file.
      Interface\Components\Quest Vault Boys\Miscellaneous Quests\DefaultBoy.swf

      I'm not sure if their is some other swf file the same as this one that needs to be replaced.
    5. Blad3K1ll3r
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      I think I found it. Also, if I remember correctly, I will have to check next time I get a CC quest; it was just within the Pip-Boy that the coloured version wasn't working.

      Interface\Pipboy_DataPage.swf
    6. PixelHead24
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      Ok, no probs I'll have that all sorted for the next update in a few days 👍 N I'm almost finished with the Nuka World DLC so after The CC Mods That Will Be All Animations Complete
    7. Blad3K1ll3r
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      You are amazing.

      Also it is just in the Pip-Boy so it must be that Interface\Pipboy_DataPage.swf file.
    8. PixelHead24
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      The only animations in that file are default vaultboy, is that the 1 you need coloured?
    9. Blad3K1ll3r
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      Yip, that is the one. I can test before you release to make sure.
    10. PixelHead24
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      No worries Ill Do It today 👍
    11. Blad3K1ll3r
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      Amazing! I'm really looking forward to SS2 & Companion Affinity Pip-Boy Tab as well, since I use both. It makes the game feel complete now.
    12. PixelHead24
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      Creation Club Uploaded If You Would Like To Test It N Let Me Know If It Works Properly 👍
    13. Blad3K1ll3r
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      Working also works for other quests that don't use a custom animation set for their quest, like Loot Detector's "Loot Detector Legendary Tracker".

      Thank you so much. I really appreciate all your work done on this mod.
    14. PixelHead24
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      Nice, If you spot anything else that needs coloured just let me know
    15. Blad3K1ll3r
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      Will do and thank you sooooo much!
  10. CasshernX
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    Well done and congrats on knocking out the base game with the DLCs.
    1. PixelHead24
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      Thanks, I'm happy you like the mod
  11. Ledouie
    Ledouie
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    Your work is amazing. I'm looking forward to the SS2 and CAPT versions :)
    1. PixelHead24
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      Thanks, I apprecite it n I'll get round to them asap
  12. Cataclysimz
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    Thank you so much for this! I cannot wait for SS2 and the other in-progress versions
    1. PixelHead24
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      No Worries I'll be starting that soon