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Changelogs
Version 8
Since X-Cell 2.0 eliminates headless bodies, I've removed the "Is CharGen Face Preset" flag to accommodate proper face gen data in the future. If anyone is interested in creating a face gen file for this mod, feel free to post it, but please let me know so I can add a link to it in this mod's description.
Version 7
Corrects a legendary variant that was using the wrong base template.
Version 6
Corrects an error with two vanilla Triggermen who lack a specified hair color.
Version 5
Added the "Is CharGen Face Preset" to a couple of faces I missed in v4.
Version 4
Corrected additional face/body color mismatches.
Since the face gen file for Diverse Triggermen was not updated following the changes in v3, the "Is CharGen Face Preset" flag has been applied in Diverse Triggermen v4, making the face gen file unnecessary.
Version 3
Corrects an error that would cause some NPCs to display a face/body color mismatch.
Version 2
See description page for changes.
Donations
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Triggermen draw from a pool of only 10 faces which are evenly divided between humans and ghouls. The first version of Diverse Triggermen gave each group an additional 20 faces (for a total of 50 faces), but with the current version of Diverse Triggermen, that total is doubled while still retaining an even split of 50 faces per group, for 100 total faces. Additionally, the ghoul faces have an even split between those with hair and those without, creating more variety for that face pool since, in general, ghoul faces aren't as malleable as human faces.
Furthermore, since the Neighborhood Watch of Goodneighbor uses the Triggermen face pool by default, they will benefit from the expanded face pool as well.
Diverse Triggermen Immersion Pack Located in the Optional Files section, the Diverse Triggermen Immersion Pack brings additional variety to the Triggermen. Currently, it does two things, detailed as follows:
Adds height scaling to Triggermen. This scaling is not absolute, as it doesn't apply to unique, named Triggermen, and there may be instances where a given Triggerman's default template(s) will override the height scaling.
Modifies/customizes the Triggermen outfit leveled list to include the clean versions of suits and hats--after all, if you can buy these items from a vendor or find them scattered throughout the Commonwealth, so can the Triggermen. Starting with Version 4, the outfit list includes sunglasses as well.
Starting with version 4, the Neighborhood Watch of Goodneighbor is hooked into the Triggermen outfit list to give them the same outfit variety.
Note: The screen shots were taken with the Immersion Pack active, so take a look to see the results.
Compatibility This mod should be compatible with anything, provided it doesn't make changes to the Triggerman face pool or default outfit list. Please see the sticky post in the comments section for details on how I expect to handle compatibility patches.