Fallout 4

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Ragnarr1313

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Ragnarr1313

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About this mod

Allows the user to construct a 40K Battle Cannon Turret Emplacement, in their settlements to help with defense.

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Permissions and credits

40K Battle Cannon Turret



A Turret Emplacement is a small, static strongpoint used by the Astra Militarum and various Planetary Defence Forces. The emplacement mounts a single weapon that is crewed by a few specially trained Imperial Guardsmen or plantary militiamen, usually numbering two or three personnel.

These static emplacements are commonly used to defend important  strategic locations, along with providing protection for their own mounted weapon. These emplacements are usually placed near locations that require static defences, such as Adeptus Administratum structures, Adeptus Astartes forward command bases and strategic locations, bridges, starports, Adeptus Arbites precincts, munition storehouses, and fuel depots. Turret Emplacements can also form integral parts of defence lines and trench works.


Turret Emplacements are very versatile and are designed to accommodate the turret of many standard Imperial Guard vehicles, from Leman Russ Battle Cannons, to Chimera Multi-Lasers. They can also be used to mount Tarantula Sentry Guns, or specifically designed turrets made for use solely as emplacement weapons. The Turret Emplacement can be armed with just about any heavy weapon in the Imperium's arsenal. The inside of a Turret Emplacement is small, stuffy, and cramped with barely enough room to operate the turret.

The biggest problem with Turret Emplacements is their inability to move, as they are permanent structures. The location of an emplacement must be precise, as the turret must have a line-of-sight to engage its target but must also be well protected with natural terrain features lest it simply be targeted by enemy artillery or airstrikes and be destroyed. The structure must also be placed in an area that is not prone to flooding, as an emplacement is useless if filled with water.



This turret is in 2 parts a concrete base which is in the "prefab" area of the "Concrete" section in the build menu and the "Tank Turret" upper portion which is in the "Turret" area of the "Defense" section of the build menu. 

These Work just like any other settlement turrets, just put them where you want them and watch them help defend your settlements. 

As stated above in red, you can build them in your settlement and they found in the Prefab section  of the Concrete Building in the Structures area of the workshop build menu.

The turret base has collision on it, but there are no working snap points on it (I still can't figure out how to get them to actually work. . . Yet ), so you will have to manually adjust how they sit on the turret base. 


The Turrets each give a buff to your Defense of 50 to the settlements they are built in.

The mod is flagged as an ESL, so it does not take up any mod slots.

The mod is what it is, and unless it is a game breaking issue, will not be revised.


Here's a couple videos of the turrets in action.




As you can see in the video, if the turret top is not places in just the right spot on the turret base, the turret does not want to fire. This is a vanilla game issue that I have not found a fix for, other than adjusting it to find the "sweet spot".

I recommend the mod Place Everywhere to be used with this and all my turret mods, so that you can manually
adjust how the turrets sit on the bases/stands you may want to use them
on in your game.
































I do not claim to own or have made the model or models used in this mod. They belong to their prospective owners and are only used according to a licensing agreement that is posted on the website from whence they came. All the information about the model or models and who owns/made them is listed in the Permissions and Credits section of this mod page, like they should be. . .