This is a very nice spot for a settlement, as it allows to cover the southern part of the island. I only stumbled upon your mod recently and decided to install it mid game. Unfortunately it doesn't work properly. The workshop is there, but it keeps telling me to repair the fog condensers. There are no fog condensers in the whole area. Maybe it's because I found and cleared the settlement earlier and finished Far Harbor already. I guess I'll have to see it work next time I start a new playthrough.
Is this mod at or near the bottom of your load order? There's a pile of broken fog condensers by the side of the house, repair those. You can see them in this picture. Clearing this location previously would have no negative impact on functionality.
Hahaha, I was expecting fog condensers standing somewhere around the house, just like in the other settlements. I didn't pay attention to this pile of garbage. Found it and claimed the settlement. Thank you for the quick reply. Now I have two settlements to take care of. I just cleared your Fiddler's Green settlement. That's a good spot for better access to the western part of the Commonwealth. I think I'll be using it as a pitstop between Graygarden and Roadside Pines Motel settlement.
I finally found this house on mt last trip to the Island. It looks indeed like a ncie spot for a settlment. I also like that its further south than the other settlments so this is an opportunity for humanity to reclaim the island not just in the North (My Dalton Farms is huge with 30 settlers of which 5 are power armor guards with heavy weapons.)
Also since its so far south and enar a road I cna justify the ivestment into a trader since I am not competing with my northern shops.
Really nice location, currently using it on a new playthrough for a Child of Atom character. Also tested it on my raider and seems to work fine with Nuka-World outpost quests. Though one small thing I noticed was after repairing the attic there's 2 small squares that look like holes where the wall and floor connect on the inner corners (both holes opposite each other), to the left after coming up the stairs. On the side directly above the kitchen and bedroom I think.
The author of prp has stopped supporting that version, so it’s not likely I’ll make a compat version for it. Was there another mod keeping you from upgrading to 69?
Thanks for the reply. There're a few. Am running around 1200 mods, pretty stable. And some haven't been updated. Unfortunately some of the best settlements, others of yours included, are only available in the most up to date form. So I'll have to do a cull at some point. Fair enough. Again, thanks, for all your good work, it's much appreciated.
That last image in the image I uploaded has the location on the map, but you can also check the Wiki if you find that helpful. It's south and just a tiny bit west of Acadia.
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Should the plugin from the PRP69 version of this mod be placed below or above PRP.esp in the load order?
It looks indeed like a ncie spot for a settlment.
I also like that its further south than the other settlments so this is an opportunity for humanity to reclaim the island not just in the North (My Dalton Farms is huge with 30 settlers of which 5 are power armor guards with heavy weapons.)
Also since its so far south and enar a road I cna justify the ivestment into a trader since I am not competing with my northern shops.
Do you plan to turn Salem into a settlement in the future?