This mod utilizes bought assets, therefore, they can not be shared under any circumstances.
However the mod also utilizes a lot of free assets, and if you liked something feel free to ask me or search for it in the credits. You can utilize any of the free assets from this mod too (nifs, textures), as long as you give appropriate credit to the author. Just make sure you DO NOT utilize the bought assets discriminated below.
You are also free to make any patches, for munitions mods, LLs, Overhauls etc.
If you like some specific model or asset, be sure to support the author and artist. Their links are just below.
This all would also not be possible without this revolutionary tool that is FO4 Edit and Xedit in general, support them if want mods like this to keep coming for Starfield and other Bethesda games. https://www.nexusmods.com/fallout4/mods/2737
Government Grip - https://sketchfab.com/3d-models/arias-colt-government-model-1911-553ec0da88d4448eb0bda7346fa5357b
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.94
Added the Kimber Desert Warrior along with attachments. Fixed missing textures and other small fixes.
Donations
No donations accepted
Overview
The mod adds four guns to the game, you can change most attachments between them. It has 80~ modifications, and you can build the weapons at the ChemWorkbench.
This is not dual wield.
It requires Cadavver 10mm anims mod, and RobCo patcher if you download the LL patch from the optional files. Also requires FTS for two scopes.
If this mod is too much for you, I can easily recommend Antistar and Broodahood 1911 mods. Those are the best options on Nexus IMO.
Features
- Optional LL integration (optional files), spawns at the 10mmLL from level 1, 10 and 20 for the M1911, M45A1 and STI 2011 respectively; - Cadavver's excellent 10mm animations; - 4k and 2k Textures only, but they are optimized I promise (except for a few I'll tackle later); - A promise of adding more 1911s in the future; - New bugs.
Known issues
- Third-person anims burst fire, it comes with the original anims, I haven't figured out why yet; - Red Dots and other Sights are only zeroed when paired with No Iron Sights or the M1911 Irons; - Not tested in Power Armor; - Slight clippings, I might be able to solve some. - Barrel tilt (Solved)
Additional Info:
I'm no 3d artist or anything, I only have some FO4Edit experience and a huge desire to have a high-quality and varied 1911 mod. This is a personal mod, nevertheless, I decided to share to save the mod somewhere online, and because I believe a few people might want a more up-to-date 1911.
The mod utilizes assets from several different authors, all are linked in the credits. This would not have been possible if those authors had not allowed us to use their amazing high-quality work. A big thanks to the modelers who sell their models and allow us to utilize them, and HUGE thanks to those like Cadavver and DegenerateDak who make those assets available for free.
If you want to help in getting more models to port them to the game, donations will surely be appreciated. My mods will always be free though.
That's all, have fun!
If you want to support me so I can buy better and more expensive models, you can buy me a coffee = ) https://buymeacoffee.com/outrora