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dAb

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dAb

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27 comments

  1. dpsampson
    dpsampson
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    This mod reminds me how I wish we could attach/detach scopes, bayonets and suppressors AT WILL. You really think soldiers go back home, to their work bench, to put their bayonets on and come back to the battle field?! LOL XD

    "Men, fix bayonets!"*Everybody marches home to put bayonets on.*

    I guess a commander would then send some sorts of letters to everybody to be able to command them to attack again.
  2. Dadki12345
    Dadki12345
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    Can you add the recon mod to this? That would be a very nice way to tag enemies without the recon scope on your gun.
    This would be made even better if this was a binoculars model.
    1. dAb
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      No idea if the enemies tracking feature would work.. I'll take a look.
  3. akabaka101
    akabaka101
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    If i supply a binocular model can you add it in place of these scopes? i just need to know the format of the 3d model
    1. dAb
      dAb
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      The format is NIF but adding a different model without remaking the holding animation from scratch isn't really ideal. Not really my area of expertise.
  4. DannyAcme
    DannyAcme
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    Ooooh, I like this mod! Love using a night vision monocle for night exploration (especially since I have Darker Night installed) or being able to tag enemies with a recon monocle instead of wasting the scope slots on weapons on either. Thanks a bunch for this one. When the GECK gets released, maybe you can reskin them to resemble actual monocles
  5. tritonforge
    tritonforge
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    Possible to add night vision? I hate having night vision scopes on my primary rifles during the daytime haha.
    1. dAb
      dAb
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      Oh. So some people actually use NV scopes after all

      Ok, I'll see what I can do.
    2. dAb
      dAb
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      Night Vision Scopes added in 1.1

      The alternate Recon Scopes version is now removed. Recon Scopes are now merged in 1.1
  6. ToshiroIreto47
    ToshiroIreto47
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    Can't wait until the GECK comes so we can get Real Binoculars.

    Great Effort.
    1. dAb
      dAb
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      I'm a bit rusty with NIF editing but as far as I know the GECK alone won''t be enough as the new NIF format hasn't been fully decoded yet for import/export.
    2. Verz
      Verz
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      • 4 kudos
      Well importing is certainly possible looking at newest weapon mods so binoculars WOULD be possible; just the wonky anims and ammo counter would be still there though....and the holding anim would be akward too
  7. Boddan
    Boddan
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    Good man. The number of times I wished I had binos or similar (I don't use scoped weapons)....

    Thank you!
    1. dAb
      dAb
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      Exactly why I made this mod, there's a number of people who don't use scoped weapons at all but could use a little help from binoculars. Too bad it seems there's no way to remove the rack slide animations but I guess we can all live with that.
  8. ACE1020
    ACE1020
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    just turn them into binoculars.(after writing this i realized that might not be possible)
    1. dAb
      dAb
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      Not at the current state of the available tools and at the current state of my 3D modeling skills
    2. 4EverLol4Life
      4EverLol4Life
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      Pretty much lol
      I misunderstood the title, I thought these were scopes you could equip your weapon with while out in the wasteland.
      Would be neat, same for silencers.
    3. dAb
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      I'm afraid I need the CK for that but I'll look into it.
  9. skyrimnexus2112
    skyrimnexus2112
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    Cool idea, needs a recon scope option though please.
    1. dAb
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      Not easily done I'm afraid. All recon scopes meshes lack weight attributes, meaning that Havok physics won't apply. So if you accidentally drop the scopes from the inventory there's a high chance you won't be able to pick them back up because they tend to disappear into walls furniture etc. I might do it anyway and add a big disclaimer though.
    2. dAb
      dAb
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      Done. Give it a try.
  10. xxxAlexHxxx
    xxxAlexHxxx
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    That is really cool. Did you ever think making it like a binocular or something kind of like new vegas did.
    1. dAb
      dAb
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      I'm not really a 3D modeling guy and can't really tell if I need the CK for that. In due time I might reinstall NV and see how the binoculars mod was done