I tried making a BCR patch, but ran into a bug where some animations would not play when performing a partial reload. This reload animation is too complicated for me.
Hey just wanted to note this is the exact issue I ran into, I think it has to do with the way I did the single round reload animation, when I get the time I'll try to redo a reload animation and add BCR support, hopefully itll work then
Extremely confused about how this integrates with the Armaments mod. After I installed the Armaments mod and the Kar mod plus Armaments patch, the ammo used defaults to 8mm Mauser, but no such ammo type exists whenever I search for it. The closest thing is the 7.92 x 57mm Mauser ammo type, but the gun doesn't accept it even after the patch is added. Not sure what I've missed. Anyone else know how to get this to work? Sorry for the trouble.
EDIT: Found the actual ammo type the gun uses. It isn't called 8mm Mauser though, its called 8x57mm. Not sure why the gun says one thing while the actual ammo type used is called another. On top of that there's an entirely separate ammo type called 7.92x57mm Mauser, which is actually the exact same cartridge as both 8mm Mauser and 8x57mm. Anyways, problem solved.
Great mod! Looks amazing, great options, and performs well. See that there's an optional for lower sounds for the tankgewehr, but if possible I would love one for the Kar98K too. My ears would thank you!
i see you made a lower sound patch for one of the rifles, is there one for the other one? I like it but i have to lower all the game sound because its shattering my eardrums in gun fights.
Same, it's so loud compared to any other rifle I have. Funny is I gave a companion one and it sounded like it used the default hunting rifle sound, could be wrong, but it sounded like it lol. There's a mod that alters the sound, but it has this awful echo.
For some reason it makes no damage to NPC's. It still leaves bullet holes though. already tried to de install some other mods but to no effect. saw some other people online with the same issue but they also don't know why this is happening. I never had this with any other weapons mod, which sucks because this mod is fantastic :<
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This reload animation is too complicated for me.
Finally trying this out after my dumb ass mod manager wouldn't let me download over 70% of the main file.
Its peak...EDIT:
Found the actual ammo type the gun uses. It isn't called 8mm Mauser though, its called 8x57mm. Not sure why the gun says one thing while the actual ammo type used is called another. On top of that there's an entirely separate ammo type called 7.92x57mm Mauser, which is actually the exact same cartridge as both 8mm Mauser and 8x57mm. Anyways, problem solved.
I never had this with any other weapons mod, which sucks because this mod is fantastic :<