Fallout 4
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JanuarySnow

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bobrobbow

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Patches Automatically Lowered Weapons so they dont lower when your flashlight is on, so if you are using a modded weapon with a rail flashlight, it wont suddenly point at the floor every 5 seconds after you stop aiming.

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Has a loose version of the script included in Automatically Lowered Weapons, but now with a dependency on Baka Framework which exposed the games code to detect when pipboy light is active ( pipboy light active also covers when weapon flashlight is active )

So I just inserted a tiny bit of code that checks if its active, and if it is, do not lower weapon.

Requires Baka Framework and Automatically Lowered Weapons.

Note : if you turn flashlight on when gun is lowered, it wont automatically un-lower, and vice versa if you turn flashlight off it wont automatically lower.

This just adds an additional check when the trigger for automatically lowered weapons is fired ( few seconds after aiming, running etc ) so if you want to prompt it to adopt the new behavior after you toggle your flashlight, just aim down the sights briefly, then itll check again for flashlight status.