Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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File credits
Predence
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Fixed some types of grenades/mines not getting patched. Added one more check to ensure patching only grenades/mines
Version 1.4
Code optimization. Grenade patching no longer saves unmodified weapon records to the patched file.
Version 1.3
Added option to make grenades and mines weightless if you are not patching weapons.
Version 1.2
Code has been rewritten.
Version 1.1
Fixed reading some records due to incorrect formatting. Fixed patching armors.
Version 1.0
Innital upload
I made this script because the one that I used no longer works (for me at least) and I wanted to share it. It is based on Predence's Skyrim script and I tweaked it to work with Fallout 4, credits to him. If you want to improve the script submit a PR on my Github.
Download MXPF and extract the Edit Script folder into FO4Edit.
Download my mod and extract into FO4Edit.
How to run the script:
Start FO4Edit.
Load the plugins you want to edit.
Right mouse click anywhere in the left pane and select apply script.
Choose "Fallout 4 - Weightless Patcher.pas".
Follow the instructions.
Wait. (With too many mods it can take some time, be patient)
Save everything and you should be good. Be sure to enable the plugin in your mod manager and it should be the last in the order.
How to customize: You will have to open the script with a text editor like Notepad++, etc. Example: if you want to make the weapons weightless find the line "weaponPatch := false;" in the script and change false to true, and run the script.The default options will try to make everything weightless. You can now choose what you want to patch in FO4Edit, no need to edit the script.