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Vanake14

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Vanake14

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8 comments

  1. DeepEuphoria
    DeepEuphoria
    • supporter
    • 7 kudos
    [EDIT] - It's incompatible with Realistic Mines :(

    I was hoping this would be great to pair with, Realistic Mines as it changes the proximity and detonation time so you actually have to step on them and they explode instantly.

    Although, I admit I was looking for something that does allow you to disarm them, maybe with a perk and special equipment, like Alternative Mine Defusing, But for some reason I cannot get that mod to work.

    Thank you for creating and sharing this, Vanake14
  2. p4th
    p4th
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    • 8 kudos
    great mod, changes the way you approach mines.  thanks!
  3. mdkd99
    mdkd99
    • supporter
    • 62 kudos
    Wonder if its possible to make disarming mines linked to that perk that makes it so you dont trigger traps and mines. Certainly a cool concept imo
    1. deleted172728868
      deleted172728868
      • account closed
      • 1 kudos
      sneak?
    2. mdkd99
      mdkd99
      • supporter
      • 62 kudos
      Yes, think its that perk. Wondering if disarming traps/mines could be linked to the perk. This mod made me think of that
    3. Vanake14
      Vanake14
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      • 16 kudos
      Check out Improved Disarm and Hardcore Mine Defusing, might be close enough.
  4. mohawk32
    mohawk32
    • member
    • 22 kudos
    If there was a way to make throwables from something like the distraction mod cause detonation if they hit the mine that would be awesome.  I wonder if the Car alarm mod has some script that might help with that.  Anyway, I like this.
    1. Vanake14
      Vanake14
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      • 16 kudos
      Could probably just have the throwable spawn an invisible NPC to trigger the mine and then delete the NPC right away.
      But that's out of the scope of this mod, not sure if it would make much sense anyway since you can just shoot most traps and all mines to trigger them.