Fallout 4

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Hein84

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Hein84

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98 comments

  1. Hein84
    Hein84
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    Fully compatible with Next-Gen Update

    LOD refusing to despawn is a well known Vanilla bug.
    Changing following solved it for me.

    falloutprefs.ini:
    fMeshLODLevel1FadeDist=999999
    fMeshLODLevel2FadeDist=999999
    change to:
    fMeshLODLevel1FadeDist=80000
    fMeshLODLevel2FadeDist=40000

    P.S.
    You might miss some tree branches in mid-distance at first, they are adapted to show the proper amount of foliage which led to (more realistic) smaller branches than Vanilla LOD

    Just write if bugs occure or objects are popping in... had trouble to adress all the mailboxes... lol
    I might redo Highway piers in a future update, they still have wrong colorations/shapes
    Have fun and don't forget to endorse!
  2. Hein84
    Hein84
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    LOD refusing to despawn (especially transmission towers and highway bridges) is a well known Vanilla bug.
    Changing following solved it for me.

    falloutprefs.ini:

    fMeshLODLevel1FadeDist=999999
    fMeshLODLevel2FadeDist=999999
    change to:
    fMeshLODLevel1FadeDist=80000
    fMeshLODLevel2FadeDist=40000
  3. Xpactre
    Xpactre
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    is this compatible with next gen update?
    1. Hein84
      Hein84
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      yes it is
  4. mrmaynard13
    mrmaynard13
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    LODs for large transmission towers are messed up

    falloutprefs.ini:
    fMeshLODLevel1FadeDist=999999
    fMeshLODLevel2FadeDist=999999
    change to:
    fMeshLODLevel1FadeDist=80000
    fMeshLODLevel2FadeDist=40000
  5. MrGrim357
    MrGrim357
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    Will these Vivid Fallout pre-gen'd LOD mods conflict with the LOD from Boston Natural Surroundings? I'd like a blend of Vivid Fallout AiO textures + its LOD files, with BNS textures, trees and LOD
    1. Moonjelly3
      Moonjelly3
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      Did ya ever figure this one out? I wanna know too.
  6. Mendoza20
    Mendoza20
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    Hello. I've used this mod before without issues, but for some reason now I've a problem with so far one LOD object - the big power pylons. I exited the vault and immediately noticed them, and they are ugly lol. What do you reckon might be causing this?

    https://imgur.com/a/3Cpt5S7
    1. Hein84
      Hein84
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      Will have a look
    2. Hein84
      Hein84
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      Changing following in falloutprefs.ini solved it for me.

      falloutprefs.ini:
      fMeshLODLevel1FadeDist=999999
      fMeshLODLevel2FadeDist=999999
      change to:
      fMeshLODLevel1FadeDist=80000
      fMeshLODLevel2FadeDist=40000
  7. glacialmind101
    glacialmind101
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    Having issues with LOD not despawning and so you get up to object and still see low rez blocky models.  Happens most with trees and electrical towers.  This could be a vanilla bug.  Unsure.
    1. AidsKind
      AidsKind
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      same here, i think its not a vanilla bug since i never experienced this prior to using this mod.
      I think its more of a load order issue.
    2. CylonSurfer
      CylonSurfer
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      Did you ever resolve the issue?
    3. Hein84
      Hein84
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      will check it
    4. Hein84
      Hein84
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      Changing following in falloutprefs.ini solved it for me.

      falloutprefs.ini:
      fMeshLODLevel1FadeDist=999999
      fMeshLODLevel2FadeDist=999999
      change to:
      fMeshLODLevel1FadeDist=80000
      fMeshLODLevel2FadeDist=40000
  8. KuroiTetsu
    KuroiTetsu
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    What version do you recommend I download? I have:
    RX580 8GB
    RYZEN 5 5500
    16GB RAM
    1. Hein84
      Hein84
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      Commonwealth LOD - 1k and Best Performance
  9. VespinoGrippato
    VespinoGrippato
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    I suppose this mod FAR - Faraway Area Reform at Fallout 4 Nexus - Mods and community (nexusmods.com) will be incompatible, right?

    Edit: nevermind, it's not compatible.
    1. ceccaz
      ceccaz
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      i had this mod in my list, when i tried to sort them in LOOT i got a warning message  about "some ambiguous files are loaded in the same order". I deleted FAR and i never get this message again. Later i will try with Far Harbour LOD and eventually i will add a comment.
    2. cartoonghouls
      cartoonghouls
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      *never to be seen again* 😂
    3. Docileyoke
      Docileyoke
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      Bro went AWOL
  10. At0micAng3l
    At0micAng3l
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    would this mod and the other LOD mods go before or after Vivid Fallout AiO in the plugins?
    1. Hein84
      Hein84
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      actually not that important
  11. MadeUpNameAttempt07
    MadeUpNameAttempt07
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    Any ideas what other resources I'd need to generate these vivid LOD files? I've got the vivid AIO and the 3 vivid LOD files. What other resources should I download before attempting LODGen? Thanks
    1. Stormie
      Stormie
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      Not necessary, since these files (this one and the separate DLC files) are pre-generated. You just need to have the main Vivid Fallout AIO loading before the LOD files.
  12. sniekerboy1
    sniekerboy1
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    Is it posible this mod conflicts with A forest LOD settings? 
    cuz apparently that mod  Also has its own LOD's. but in my game the trees are poping in like crazy