Can you make a patch for Fallout 4 Northern Springs DLC (https://www.nexusmods.com/fallout4/mods/32911) ? It seems to have some problems with PRP in the new added "Beef Town" location area, maybe even other areas that I didn't encounter. Thanks for your work
My DCO patch and especially Eli's patch are NOT intended to have precombines. The DCO patch should load high to make it a conflict loser for worldspace. Then it works fine with all the other DC mods listed on my Fens Empire page. My Eli's version does not break precombines and should not have any regenerated for it. These additional patches turn both of those mods into Load Order issues which most modders are not capable of handling.
So, does this also same with your 4estGimp - DCES No Security Office Cell replacer of DCEnhancedSecurity.esp ? because i just saw there is a PRP patch here for DCEnhancedSecurity mod.
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The author has locked this comment topic for the time being1.) Eleanor's Shack - Player Settlement -
https://www.nexusmods.com/fallout4/mods/41965
2.) Daylight's End - New Settlement -
https://www.nexusmods.com/fallout4/mods/45175
3.) Ruined Church - Player Settlement -
https://www.nexusmods.com/fallout4/mods/41994
4.) Mirelurk's Nest - New Settlement -
https://www.nexusmods.com/fallout4/mods/39537
5.) Chestnut Hill Station - New Settlement -
https://www.nexusmods.com/fallout4/mods/36832
6.) Beachmont - New Settlement -
https://www.nexusmods.com/fallout4/mods/36600
7.) Emerald Necklace - New Settlement -
https://www.nexusmods.com/fallout4/mods/29193
8.)Lakeview Terrace - New Settlement -
https://www.nexusmods.com/fallout4/mods/25375
9.) Far Harbor Nakano Residence Settlement - Main Quest Safe -
https://www.nexusmods.com/fallout4/mods/19802
10.) The Radiant -
https://www.nexusmods.com/fallout4/mods/26549
An Atomic Return
https://www.nexusmods.com/fallout4/mods/24367
Chestbreach Swag Pack + Update Patch
https://www.nexusmods.com/fallout4/mods/12842
https://www.nexusmods.com/fallout4/mods/70150
Raider Children
https://www.nexusmods.com/fallout4/mods/16586
Bedford Train Battle Station
https://www.nexusmods.com/fallout4/mods/27041
Barrenwood
https://www.nexusmods.com/fallout4/mods/27340
F4-111 Trading Bot Redone
https://www.nexusmods.com/fallout4/mods/29411
To Find a Hole in the Ground
https://www.nexusmods.com/fallout4/mods/22438
Thanks for your work
any chance to patch this or is it too bloody for the author?
Red Scare:
https://www.nexusmods.com/fallout4/mods/20544
Circle the Wagons - Red Rocket Overhaul:
https://www.nexusmods.com/fallout4/mods/39716
Camp Tenpines Bluff - REDUX:
https://www.nexusmods.com/fallout4/mods/40332
Fort Abernathy Overhaul:
https://www.nexusmods.com/fallout4/mods/38767
Sunshine Tidings Overhaul:
https://www.nexusmods.com/fallout4/mods/22084
Is it perhaps possible to do the same for Duncan's Den: https://www.nexusmods.com/fallout4/mods/17528
Thanks!