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Undernier

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Undernier

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About this mod

Around 1 hour of creepy, jaw dropping battles and exploration to discover the dark story of Starlight Drive-in. Save the world and gain a highly interactive and customizable settlement.

Requirements
Permissions and credits
Mirrors
Fight for the fate of the world (and try to survive) and gain a highly interactive settlement in this story-rich Starlight Drive-in settlement overhaul. - require automatron, far harbor and nuka world. may require the 3 workshop dlcs

What you will find here:
- 1h or so of exploring and fighting with a huge final battle (don't start the final battle when it rains, fps will drop)
- 7 unique modified vanilla weapons
- 6 unique Legendary variant of those weapons
- A unique Alien Blaster with 3 receivers and 1 ammo replacer that can be crafted
- Lots of story (4 newspaper articles, 8 notes, 2 terminals, 1 holotape)
- A few unique NPCs friends and foes.
- A few very well hidden doors and secret stashes
- A few traps ... some of which will have dire consequences for your character

A few tips about the place:
- You can safely fast travel there but there are other entrances.
- The place is extremely radioactive at first. bring some radaway in addition to protection.
- Better to explore it at night, especially for the final fight.
- avoid rain, it may cause some fps drop before you have conquered and cleaned the area.

Workshop and Settlement additions (spoilers):
- Customizable environment : Water levels, mists, radiations
- Two alternative versions of the area in front of the screen (you will be able to activate / deactivate at will)
- A custom workbench(in the lab) that can be transformed into : a surgery table, a robot workbench and a decontamination chamber
- 7 unique settlers (accessible once you've defeated the final boss)
- Guard posts in each guard tower (piece of floor mat) that can be assigned to settlers and provide 2 defense each.
- Interactive street and building lights. note that, letting all the lights on at once will cause some fps drop. So it's good to turn the lights off when leaving an area.
- interactive sofa bed (in the main admin office)
- a unique water pump
- several unique power generators
- 90% of the area can be scrapped in workshop mode
- Fast scrap board near the workshop. Scrap the skull to get rid of bodies and skeletons, scrap the broom to clean all clutter and trash, scrap the weedeater to remove plants and moss, scrap the saw to remove some of the trees
- do not place the fast travel mat inside the laboratory.

potential issues / tips :
- don't load this mod if you are already at this location
- refresh the cell if the interactive doors and lifts don't work
- If you're having a "grey wall" glitch in and/or around the administration building : it might be cause by a kitchen counter in the building's cafeteria. Scrapping it in workshop mode should solve the issue.

videos with spoilers :