About this mod
Tutorial of How to change body proportion with Nifskope.
Modified ZeX 6.0 Skeleton is on File page as a sample. (Shorter neck, narrower shoulder, smaller hand, smaller toe, longer torso)
- Permissions and credits
- Changelogs
------------------------Introduction--------------------------------------------------
I HAVE NO IDEA WHAT I'M DOING.
I abandon this page when I publish. No Support will be provided.
I couldn't find a tutorial and have to figured this out on my own.
Sharing my little findings with folks. Hope this help you.
I'm not a big fun of video tutorial. Text and Image is the fastest!
------------------------Tutorial----------------------------------------------------------
1, Get a tool and material.
Nifskope https://github.com/niftools/nifskope/releases
skeleton.nif you wanna modify. This tutorial use ZeX 6.0 https://www.loverslab.com/files/file/24592-zex-zaz-extended-skeleton/
2, Open skeleton.nif with Nifskope
3, Find a node you want change
This time, we gonna make neck shorter, so find Neck node.
4, Create parent node for the node (check 2nd image)
Right click > Node > Attach parent node > NiNode
5, Edit created parent node as you like (check 3rd image)
Translation: Change position
Scale: Change size
Name: Give it nice name, may not necessary but recommended.
Here, we change Translation (X: -1) and Give it a name (Offset_Neck)
A change to Translation is what make neck shorter, by lowering neck coordination.
You might wanna lower head too, if so repeat Step 3-5.
Note. Every change to the parent node will affect child node. If Offset_Neck's Scale is 2, Neck and HEAD will be 2 times bigger too.
6 Done! Save it!