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pra

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pra

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58 comments

  1. pra
    pra
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    Please report if you encounter any other objects partially disappearing when looked at from certain angles.

    If you do so, please include some way for me to find it. The mesh's filename, a base object FormID, or at least some description or a screenshot.
  2. boxerbeast1
    boxerbeast1
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    thanks for uploading
  3. SuzanoSho
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    Good to know there's a fix like this. I always just typed "tpc" into the console to get rid of the problem altogether. since pre-culling never benefit me on my system, but I noticed that toggling off it actually has an effect on some mods (like mods affecting the night sky) that rely on such things.
  4. lee3310
    lee3310
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    I managed to create the same bug myself on a custom nif by separating vertices in Outfit studio. The new meshes disappear when the camera get close. Merging both geometries back together fixes the problem but i need them separated. i would like to try the bounding sphere method but i don't know what do exactly. 
  5. MOS427
    MOS427
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    YES FINALLY! I've been waiting for someone to fix this ever since I first noticed it! Thank you so much!
  6. andy7016
    andy7016
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    THIS HAS BOTHERED ME FOR YEARS
  7. Darkbringer234
    Darkbringer234
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    Thanks you, Could it be possible to make a merge/ patch for "Weapon Workstation Torch Minor Re-texture" so we can have best of the world mesh fix https://www.nexusmods.com/fallout4/mods/57423?tab=description
  8. MrBaloneyPony
    MrBaloneyPony
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    That's weird.  This type of issue is usually almost always a previs problem, stuff like SE causes them to break.   
    1. pra
      pra
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      not with containers or workbenches, since they cannot be part of previsibines.
    2. MrBaloneyPony
      MrBaloneyPony
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      I guess you're right.  Now I'm wondering if I should use this..
  9. peppercatelephone
    peppercatelephone
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    For the armor workbench, I think it is? The one that has the barrel of fire hooked up.. it disappears at certain angles.. I think behind as walking by.. Does this work for that? I dunno if it's just me..
  10. zMaZT3Rz
    zMaZT3Rz
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    Here's another at Jamaica Plain.


    1. pra
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      This might be a vanilla previsibines issue. These walls ought to be part of vanilla previsibines.
    2. zMaZT3Rz
      zMaZT3Rz
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      So I should report it to the previsibines mod thread?
    3. pra
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      You can try.
      The mesh in question is landscape\retainingwall\residential\RWResStr01.nif. It has no skinning, and it's regular bounding spheres look correct.
    4. zMaZT3Rz
      zMaZT3Rz
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      Alright thanks
  11. voxbox13
    voxbox13
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    This is working great. Thanks for making it.

    *I've noticed the armor workbench also has this issue. Fingers crossed that you'll eventually add that. ;)
    (At least for me - The thing that flickers is the hose that connects to the fixture that touches the floor.)
    1. pra
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      I looked into it, and, yes, can confirm.
    2. voxbox13
      voxbox13
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      Thanks! Works great. Much appreciated. ;)