Fallout 4
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i3ncore

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i3ncore

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45 comments

  1. vikingkid
    vikingkid
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    Any chance you could make a version that removes the standing still shove? It makes it impossible to trigger normal kill moves, since it hijacks the bash for the shove. It also seems like the shove doesn't count as a stagger for the simple kill moves to take over, or at least the animation lock is too long to take advantage of it. Thanks!
    1. vikingkid
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      Nevermind, I went into xEdit and deleted the paired0 entry in the mod (listed as using the shove animation with 0 directional movement, for others' reference) and now there is no shove, but without directional inputs i can easily and readily trigger the killing moves. Thanks!
    2. i3ncore
      i3ncore
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      đź‘Ť
    3. Chris346logo
      Chris346logo
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      Please explain how

      EDIT: NVM I am stupid
  2. vvk78
    vvk78
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    That video was clever and hilarious, and the finale was perfect, LOL!
  3. Commandrmason
    Commandrmason
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    Which camera mod do you use?
  4. Wolfes12
    Wolfes12
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    good afternoon, sorry, I already described the bug that I have when I try to grab an enemy and it starts to slide and even float, it happens when I activate this mod. Although I still don't know if it will be related to any animation or similar.

    edit: I already described what it was, the error was due to a miscellaneous file of simple killmoves (Finishers Speed)
    Somehow this file caused the sliding animation when pushing simple combat grab to be so long that it made the characters float (I don't know why) but when I uninstalled it worked normal again.
    1. SEBOLMAN
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      I have same issue, i used to use all of "simple" mods but when i encountered this i disabled each one and even with just combat grabs alone i have same issue, whenever i use grab on enemy they slide and then freeze mid air they can die but after that their bodies lose collision and i cant loot them 
    2. i3ncore
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      That’s interesting, haven’t encountered that one. Are you using the high FPS fix?
    3. SEBOLMAN
      SEBOLMAN
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      No FPS fixes but i found the culprit, it wasn't your mod so sorry for trouble m8. Mod that did it was MW2022 - Taq-56, i forgot to download its update and apparently base mod was causing what i described, who would've thought gun mod would do that... But i found issue that actually has to do with your mod is that different push animation makes enemy float/slide for few seconds in direction they were pushed in, strange because in my case animation of pushing from main file works fine and is not so slidey.
    4. i3ncore
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      afaik that shove always has a weirdness to it, like a "sliding" effect (which is why I tried swapping the animation out with something lengthier).
    5. SEBOLMAN
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      In my case one from base mod is fine, lenghtier is causing the funny float thing but its fine and the mod works and i love it, i always wanted to be able to perform these animations my self instead of game playing them randomly ^^.
      So tldr, very cool mod man and sorry again for the mislead.
  5. TrueIdiotYT
    TrueIdiotYT
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    kill moves and combat grabs dont work with knockout framework
    1. i3ncore
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      Please don’t mislead people with baseless statements like that.
  6. Flowheat
    Flowheat
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    Quick question: does this mode work with Simple dodge? F.e. if I download a "random" version of this mode, can I dodge with directional imputs but get a random grab performing a "standing" bash?
    1. i3ncore
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      it works fine together 
  7. the1holy
    the1holy
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    works with Human Grab Attacks mod?
    Thanks¡
    1. i3ncore
      i3ncore
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      yes
  8. EnriqueAllonso
    EnriqueAllonso
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    Does not work in survival mode. It should be?



    1. i3ncore
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      Load it later in your plugins list, there's a conflict.
    2. EnriqueAllonso
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      He is at the end of the list. In normal game mode, everything works. Simple Killmoves - Resident Evil Style Finishers also don't work in survival mode.
    3. EnriqueAllonso
      EnriqueAllonso
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      The animation plays but nothing happens, NPC no reaction.
  9. Masamichi504
    Masamichi504
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    Hi, I love your mods! Btw, I have a question.
    Are there human enemies who don’t able to glab even if installed this mod?

    In my case, there is non-glabable enemy.
    Ex. HELTER SKELTER the leader of the raiders established inside Malden Center.
    I tried many many times but I’ve never been able to grab him.

    I want to know “that’s why” or “what kind of enemies we can’t glab”

    thanks!
    1. i3ncore
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      There are a few NPCs the base game simply blocks grabs being used on via keyword, probably for good reasons.
    2. Masamichi504
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      Thanks for giving answer, God
      I think high leveled NPCs tend to have blocking skill for our God hands glab, WTF lol

      So, I’ll use your Dodge steps and Fire against them from now on

      Thanks
  10. GenesisBravo
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    Hey, in your video, you used mod vocals for PNJ ? I think there're news possibilities of responses of NPC.
    1. i3ncore
      i3ncore
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      What's PNJ?
    2. GenesisBravo
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      Raider's in the video in mod "simple combat grab". While you show the mod, the raiders' answers seem different from what I have
    3. i3ncore
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      Pickman’s Gallery raiders have unique dialogue, could be why
    4. GenesisBravo
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      oh okay, thanks ! :)