Fallout 4
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i3ncore

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i3ncore

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About this mod

Bash key finishes staggering enemies.

Requirements
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Changelogs
If you bash an enemy that is staggering or recoiling, a kill-move is initiated.


Directional Version
Depending on your movement direction when bashing, a specific kill-move is called. This gives you the power of choosing.

  • Firearms:

  • Front-facing:
  • Standing: Neckbreaker || Aiming: Judo-throw Neckbreaker
  • Forwards: Knee-to-face
  • Backwards: Choke and head stomp
  • Left: Triple-punch combo
  • Right: Tackle and punch

  • Back-facing:
  • Moving (any direction): Suplex
  • Not moving: Neckbreaker


  • Melee Weapons:

  • Ripper:
  • Moving: Stab
  • Not Moving: Slice

  • Power Fist:
  • Moving: Punch
  • Not Moving: Uppercut

  • Blades:
  • Standing: Neck-stab
  • Forward: Shank
  • Left: Throat-slash
  • Right: Finisher

  • 2-Handers:
  • Standing: Overhead hit (blunt) || Thrust up (blade)
  • Forward: Hit (blunt) || Stab forward (blade)
  • Left: Finisher
  • Right: Swing (blunt) || Hit knee then head (either)

  • Melee Weapons Notes:
  • 1h blunts (baton, wrench, etc.) are given access to H2H finishers due to there only being one kill-move for them in the game.
  • Melees use their weapon-specific stealth kill finishers when performed from behind.


Noteworthy
:
  • Kill-moves play regardless of target's current health.
  • It doesn't interfere with vanilla kill-moves. If conditions permit, you will still perform your vanilla weapon-specific kill-move.
  • 1st-person finishers are limited to just one per weapon type due to there just not being many 1st-person animations.
  • Finishers work on synths.

*Not when sneaking
*Player-only
*Not in power armor
*Script-free, lightweight and conflict-free

Changelog:
1.03
Melee weapons enabled. Added head stomp while moving backwards.

Recommendations
:
Bashless - No More Bashing if you're tired of hitting things with your gun.
Simple Attack Reactions guarantees the target staggers when hit.
Simple Combat Grabs for non-lethal grabs that have no stagger requirement. Compatible with Simple Killmoves (observed in vid).