This page was last updated on 28 May 2024, 11:26AM
Changelogs
Version 006
IN DEVELOPMENT
Fix: Holotape 20 min minimum raid time selection is broken, freezes refresh (enter/exit holotape to clear).
Version 005
Transparent update. OK to update a savegame, best not when a raid is active.
New: integrations to better support SKK Tarkov Hideout mod.
New: Global Variable SKK_TarkovIsRaidRunning Value 0:No, 1:PMC, 2:Scav
New: Detects if DC/GN are hostile (due to player activity) to remove from safe area list.
Version 004
Transparent update. OK to update a savegame, best not when a raid is active.
New GlobalVariable SKK_TarkovChanceNoneGlobal. Default value 100 when raid is not running, value 0 when raid is running. Attach to Level Lists [ Global Chance None ] that should only be active during a raid.
Change: if a custom safe space is set the player is recovered there on death (not DC or GN if enabled).
Version 003
Public release requires Fallout4.exe 1.10.162.0 (or later) or equivalent workarounds.
Yes you can upgrade over existing 001 and 002 versions from Discord testing.