Fallout 4
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Created by

Hudd

Uploaded by

Hudddd

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About this mod

Makes the exit animation for workbenches nearly instant, while keeping idle crafting animation, and without adding bugs... It just works

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Changelogs
This mod flawless shortens the exit animation to be nearly instant even when in the entering animation. It works for all workbenches, but the campfire stove (can't figure out how to shorten it, sorry :/). The mod also does not remove the entrance/idle animation, also it does not cause any strange bugs, it just works...

Premise
I was not a super big fan of No Crafting Animations - CrySpearxvi since the mod does not really fix the slow exit issue in a meaningful way, it adds some strange bugs (first person camera moves to third person after exit), bugs out npcs, sound effect issues, and (obviously) outright removes the idle animation which is kinda lame. This also is true for Workbench Quick ExitElaarie which also has many of the same bugs as No Crafting Animations. This mod essentially fixes all of these issues, with the only downside that the exit is not instant when done during the entrance animation (but only 1 second instead of up to 10). Otherwise exiting during the idle craft animation is instant, which is pretty sweet.



Methodology
I don't have the intelligence to actually edit the no longer supported havok animation files, so using a hkx to xml converter I added some forced exit annotations to the exit animations and shortened the minimum length of the entrance animation as much as possible without causing bugs ~1 second. I add a few other minor changes to maintain the integrity of the idle animation, since it is based on the entrance animation to some degree. Figuring all this out took longer than I wished but here we are ha

Compatibility and Functional with:
- ECO Universal Bench
- Horizon 1.9
- Weaponsmith & Armorsmith Extended
- Standalone Workbenches
- WIPAG
 
Let me know any mods that work with this mod in the posts and I’ll list them here!

Compatibility Notes
This mod edits animation files, but contains no esp edits so overall it should be compatible and fully functional for most mods especially ones that use the default crafting animations. I would recommend putting this mod towards the bottom of your load order.

Art
Created in Stable Diffusion using 1.5 checkpoint

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