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micalov

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micalov

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  1. micalov
    micalov
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    BlackrangerXIII has kindly made a right sided animation patch

    https://www.nexusmods.com/fallout4/mods/69683
  2. msx77412
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    Too bad there's no non-munition version. 
  3. DeloreanGirl
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    I do have a question regarding this fantastic mod.

    Is this considered a Silenced Weapon?
    Especially the Coilgun version?

    I'm trying to decide if I should use any points under Mister Sandman to get even more damage from my shots.

    I mean, I can see how it could be considered Silenced, but I can sort of see how it isn't. 
    I do get Sneak Attack Damage from my first shot, but then many enemies seem alerted. But I sometimes still get Sneak Attack Damage. 
    Not always.

    But using an actual suppressed gun I usually do not set off Aggro.

    So I thought I would ask. 

    Thank you for your time, and awesome mod. 
    1. PhoenixKnight13
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      You can add suppressed weapon properties to the coil gun receiver omod in xEdit, it currently does not have any applied. I added it to my own as well, given that it sounds suppressed in-game, just need to reference a suppressor omod from any other weapon that uses one. Good example can be found here pulled off the M72 Gauss Rifle mod, you would need to add both silenced properties, change the current enum property from loud to quiet, and edit the 'Value 2 Int' entries to 591 to match the rest of the Coil Gun entries. Finished example here.
    2. micalov
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      The bb itself is silent but mroe meme damage as its a toy, the coil gun is not silent.
  4. Dillo1
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    Good thing this is a mod and not a real life gun because i wouldnt want those energy cells being smashed between the gun's recoil and the shoulder.  that said, its a great mod! best regards!
    1. PhoenixKnight13
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      Recoil isn't the same with rail weaponry thanks to the magnetics, Bethesda just likes to add nonsensical recoil to things that wouldn't have any IRL, like lasers lol. If this was a real thing it wouldn't even be an issue. Your projectile would have to be significantly larger than a BB to feel anything. The heat issue from fusion batteries might be a problem though.

      At least it looks cool.
  5. KonoDIOsTheWorld
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    good mod, could use more attachments though
  6. Farhabon
    Farhabon
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    The mod is cool and quite suitable for the setting. One point: is it possible to create a patch to enable See Through Scopes? Or is there a solution? I'm not good at creating mods myself
  7. DeloreanGirl
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    For anyone checking out this mod, and wondering about 'Bullet Counted Reload' or a BCR patch.
    If you have BCR installed, as well as the additional mod 'Bullet Counted Reload - Lever Action Rifle' then you will load the correct number of BBs at a time.

    No patch is necessary. 👍

    Those mods listed above should be an automatic go-to for anyone wanting to play using rifles of any kind anyway. 😁

    I hope this helps.
    1. micalov
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      kool, thanks for confirming, never realy used bcr myself but it uses vanila anims, so nice to know
    2. DeloreanGirl
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      Micalov! Hello! I am honored. 😊
      You have created a very cool mod; well a lot of very cool mods, so 'Thank you' for those as well.

      You are very welcome for the confirmation that your BB gun works with BCR and BCR Lever Action.
      I look forward to your future mods.
      Keep up the great work. 
  8. GlazzyDeer
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    [deleted]
  9. Bigguscrabbus
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    I love hybrid gauss weapons so much
  10. PhoenixKnight13
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    Really love your work and this is no exception, but I feel like I'm in an alternate timeline or getting Mandela'd right now lmao... Why do I remember this having a cloth-covered suppressor muzzle last time I used it?
  11. DoritofaceTrip
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    Hi micalov, I hope this isn't too much to ask of you, but could you please capitalize the G in gun? I really want to use this mod, and I know this sounds petty, but I can't use it without the capitalization. Thanks.
    1. SLIMMERTHANJIM
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      if you have fo4edit you can freely change it if you want. i think it would be kind of tedious to update the mod just for that reason.
    2. DoritofaceTrip
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      How would I go about doing that?
    3. SyrovS
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      https://www.nexusmods.com/fallout4/mods/2737
      It's a super powerful tool even if you're not a mod maker. It gives you the freedom of minor corrections like the names of aitems, or quick translations of names, for example, in my case. super easy to use with mo2
    4. DoritofaceTrip
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      I already have fo4edit, what I mean is what fields do I edit? If I edit the gun's name, do I also have to edit the leveled lists?