This page was last updated on 29 April 2024, 3:19AM
Changelogs
Version 1.17
-Fixed a reported bug carried over from the OG Mod where the advanced suppressor didn't have the correct silencer tag.
Version 1.16
-Keeping up with Horizon 1.9.2 ALPHA patch notes change to gauss weaponry further converting them to Energy type weapons instead of keeping them as Ballistic. ---- This change will cause the Charger Pistol to be scaled with Energy weapon perks and skills instead of ballistic from now on ---- Also slightly changes some augment attachments as energy weapons utilize slightly different augments than ballistic weapons do -Forgot to add the weapon to a specific leveled list, so the weapon has now been added to the LL (not mentioning the specific LL here for small spoiler reasons so check the description on the main page in case you are curious). -Small changes to certain effects within the Heating Barrel and Shotgun Barrel weapon modifications, shouldn't be noticeable but changed for balance purposes. -Should be safe to update to this version while using 1.9.1. Just releasing this early to save time.
Version 1.15
- Fixed some bugs reported to me below: -- Fixed hidden requirement problem with the Well Boosted Coils attachment and the outdated requirement of the Velocity Amplified Coils. -- Fixed ZX-1 Lab/LL problem of it randomly/occasionally spawning an iconless/tagless version of the weapon named ‘Default’. ----This probably won’t fix any currently spawned weapons with the title problem, it just prevents the Default guns from spawning in again. ---- Please let me know if any more of the weapons that are ever spawned are titled incorrectly/don’t have weapon tags.
Version 1.14
-Further cleanup and alterations to some LL related values for overall improvement and consistency.
Version 1.13
-Fixed bugs introduced by v1.11 which prevented the weapon from being crafted in ZX-1, LL integration, etc. -Cleanup
Version 1.12
Fixed bug caused by incorrectly modifiying all floor safe containers/cells, instead of just modifiying one specific one.
Version 1.11
-Fixed all tagging and icon errors associated with the Unique (I hope). -Changed the spawn location of the unique "Prototype Charger" to be more fitting for the adjusted strength of the gun. -New Location info and relevant disclaimer are now found in the description of the nexus mod page with a spoiler tag.
Version 1.1
-Furthermore cleaning of in-game Weapon modification descriptions. -Implements specific changes to some weapon mods to improve risk-reward relationships. -The intention is to make it so that weapon attachments give the weapon added variety, rather than having attachments that feel like a very obvious crutch.
Version 1.01
-fixed error with standard barrel and short barrel requirements being swapped -added an increase to shotgun barrel raw damage at the cost of rate of fire -slighty modified some of the mod requirement costs and weights