I seem to have a problem, because the log file of Base Object Swapper gives me the following error messages:
[09:30:42:041] INI : Data\TotW_SWAP.ini [09:30:42:041] reading [Forms] [09:30:42:041] 3 swaps found [09:30:42:041] failed to process VotW_TelevisionWastelandMeteor (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandStellaris (SWAP formID not found) [09:30:42:041] failed to process 0x22C66B~Fallout4.esm|VotW_TelevisionWastelandMeteor,VotW_TelevisionWastelandStellaris|NONE|chanceS(85) (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandOriginal (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandPredicta (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandStandard (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandTownhouse (SWAP formID not found) [09:30:42:041] failed to process 0x22C66F~Fallout4.esm|VotW_TelevisionWastelandOriginal,VotW_TelevisionWastelandPredicta,VotW_TelevisionWastelandStandard,VotW_TelevisionWastelandTownhouse|NONE|chanceS(85) (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandMeteor (SWAP formID not found) [09:30:42:041] failed to process VotW_TelevisionWastelandStellaris (SWAP formID not found) [09:30:42:041] failed to process 0x245974~Fallout4.esm|VotW_TelevisionWastelandMeteor,VotW_TelevisionWastelandStellaris|NONE|chanceS(85) (SWAP formID not found)
I have installed "Televisions of the Wasteland" version 2.2.
OMG....total beginners mistake.....ALWAYS CHECK THE REQUIREMENTS....coming from the MOFAM Guide ( https://www.nexusmods.com/fallout4/mods/48580 ) we only use "BAKA Scrapheap" which I wrongfully took for BAKA framework....It's working now...Thank You and I'm sorry for the inconvenience
Hi. Random question about when the swap takes place. Have you tried this with SS2 city plans? I read somewhere that it doesn't affect objects you place, but what about city plans? Because the contest is all vanilla objects, it would be so freakin' cool if these mods worked with those city plans!
Thanks! It seems that City Plans place dynamically generated objects, which means they are probably not affected. Guess I'll see for myself soon enough! Have this and Renovated Furniture swappers installed. Thank you!
This is almost what I've been wishing for since Videos of the Wasteland existed. Would it be possible not only to replace the TV, but also to place a holotape player next to it/on top of it/bottom of it and of course a dummy holotape that replaces itself with a holotape from one of the video packs (maybe a easy to maintain Leveled List)?
EDIT: Maybe this could be done with a complete new "TV placeholder" scripted object that spawns the real TV, holotape player and a holotape. It would be mindblowing if you could get the TVs in the commonwealth to work (overall they are powered with fusion cores (in my imagination), so there is a chance that at least 15-20% are still working and playing). I'm just thinking about converting 50 videos from Lockpicking Lawyer (because of the length; they are usually just a few minutes or less) and creating a quest which gives you the confidence (a recipe) after finding and watching at least 20 holotapes to craft yourself your own set of lockpicks which disables the minigame and just opens any chest/trunk/safe if those lockpicks are in the players inventory or something like that. That would be hilarious.
Nop, This mod has no Plugin, Makes no game edits, Has No Scripts, Needs no patches, 100% compatible with everything.
Note: there are only 10 TVs in the Commonwealth and 6 are in Sanctuary
Your idea sounds great but It's out of the scope of this mod, Sorry :)
Note: you wouldn't need a scripted object or a leveled list as Base Object Swapper could handle all swapping. all records would go in a _SWAP.ini so would be even easier to maintain than a leveled list :)
I really want to try them out but i check description page of Televison of the Wasteland and it said "No longer compatible with VotW". May i ask why you did choose Television of the Wasteland instead?
17 comments
I seem to have a problem, because the log file of Base Object Swapper gives me the following error messages:
[09:30:42:041] INI : Data\TotW_SWAP.ini
[09:30:42:041] reading [Forms]
[09:30:42:041] 3 swaps found
[09:30:42:041] failed to process VotW_TelevisionWastelandMeteor (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandStellaris (SWAP formID not found)
[09:30:42:041] failed to process 0x22C66B~Fallout4.esm|VotW_TelevisionWastelandMeteor,VotW_TelevisionWastelandStellaris|NONE|chanceS(85) (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandOriginal (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandPredicta (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandStandard (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandTownhouse (SWAP formID not found)
[09:30:42:041] failed to process 0x22C66F~Fallout4.esm|VotW_TelevisionWastelandOriginal,VotW_TelevisionWastelandPredicta,VotW_TelevisionWastelandStandard,VotW_TelevisionWastelandTownhouse|NONE|chanceS(85) (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandMeteor (SWAP formID not found)
[09:30:42:041] failed to process VotW_TelevisionWastelandStellaris (SWAP formID not found)
[09:30:42:041] failed to process 0x245974~Fallout4.esm|VotW_TelevisionWastelandMeteor,VotW_TelevisionWastelandStellaris|NONE|chanceS(85) (SWAP formID not found)
I have installed "Televisions of the Wasteland" version 2.2.
What might be the problem?
Address Library for F4SE Plugins
Baka Framework
As long as SS2's not adding its objects to your save and they exist in the world space in the plugin they should be swapped :)
Thank you!
Would it be possible not only to replace the TV, but also to place a holotape player next to it/on top of it/bottom of it and of course a dummy holotape that replaces itself with a holotape from one of the video packs (maybe a easy to maintain Leveled List)?
EDIT: Maybe this could be done with a complete new "TV placeholder" scripted object that spawns the real TV, holotape player and a holotape.
It would be mindblowing if you could get the TVs in the commonwealth to work (overall they are powered with fusion cores (in my imagination), so there is a chance that at least 15-20% are still working and playing).
I'm just thinking about converting 50 videos from Lockpicking Lawyer (because of the length; they are usually just a few minutes or less) and creating a quest which gives you the confidence (a recipe) after finding and watching at least 20 holotapes to craft yourself your own set of lockpicks which disables the minigame and just opens any chest/trunk/safe if those lockpicks are in the players inventory or something like that. That would be hilarious.
Note: there are only 10 TVs in the Commonwealth and 6 are in Sanctuary
Your idea sounds great but It's out of the scope of this mod, Sorry :)
Note: you wouldn't need a scripted object or a leveled list as Base Object Swapper could handle all swapping. all records would go in a _SWAP.ini so would be even easier to maintain than a leveled list :)