This Power Armor is a result of the collaboration of me (Tumbajamba) and RedLeviathan, who did a top-notch job implementing over 70 hand-forged meshes into the game and creating a real mod out of them with CK and FO4edit!
2. Is that .50 Cal Machine Gun in the mod? Where can I get the weapon? A: No and we don't know
3. I cannot find the arms in FEV Lab! A: This mod uses vanilla method to spawn legendary items to containers. If other mod changed the script, the arms might fail to spawn. Not only those arms, but the unique torso also might fail to spawn to merchant container as well.
4. So? What's workaround to get the legendary items? A: Before talking to the vendor, type : setstage tumba_quest_synthpa_lgnd 10 ( this will spawn “Aegis” in the Rogue Synth’s inventory ) Approaching the PA in institute FEVlab ( from behind, approx three paces behind and in clear view of the PA) , type : setstage tumba_quest_synthpa_lgnd 20 ( this will spawn Tarnkappe –left arm in the trunk in front of the PA ) and immediately also type: setstage tumba_quest_synthpa_lgnd 30 ( this will spawn Tarnkappe right arm on the PA frame) It may be still invisible ( not seen as mounted on the PA frame yet) but it is already there. Take the Tarnkappe left arm from the trunk and transfer it to the PA frame, the right arm will automatically appear ( If not, it will after the player enters the PA frame). Both right and left arm have their legendary effects [credit to Janice9999]
This is awesome mod. And most important thing - it's lore friendly! But it will be great if author will port this mod on bethezda.net for Xbox and PS players. I'm understand that this is not popular decision, but we(console players) are really have no any fresh and cool PA mods a long time. I think many people will be glad to have opportunity to play with this power armor. Of course if author will be agree with this, or gives someone permission to upload this mod.
The armor vendor is not showing up, im not sure if ive explored the pharmacy it spawns at. I am almost positive its the same place too and im not just lost, pharmacy in lexington, shelf to the left and counter in the left corner, Im not sure what im doing wrong or if its because ive explored Lexington before and maybe the game will not load the new mod? i know i should not be using the same save and putting mods on it but i need help, or an answer
Have to say, this looks absolutely bloody amazing. I'm wondering if it would also be affected by 'Durable and Realistic Power Armor V2' (which makes all PA in the game far stronger) at all?
Xbox only, sadly. So I can't edit anything, unless ECO will allow me to alter its stats.
377 comments
So your comments belong to both of us ;-)
1. Is this integrated to Leveled List?
A: No
2. Is that .50 Cal Machine Gun in the mod? Where can I get the weapon?
A: No and we don't know
3. I cannot find the arms in FEV Lab!
A: This mod uses vanilla method to spawn legendary items to containers. If other mod changed the script, the arms might fail to spawn. Not only those arms, but the unique torso also might fail to spawn to merchant container as well.
4. So? What's workaround to get the legendary items?
A: Before talking to the vendor, type : setstage tumba_quest_synthpa_lgnd 10 ( this will spawn “Aegis” in the Rogue Synth’s inventory )
Approaching the PA in institute FEVlab ( from behind, approx three paces behind and in clear view of the PA) , type : setstage
tumba_quest_synthpa_lgnd 20 ( this will spawn Tarnkappe –left arm in the trunk in front of the PA ) and immediately also type: setstage
tumba_quest_synthpa_lgnd 30 ( this will spawn Tarnkappe right arm on the PA frame) It may be still invisible ( not seen as mounted on the PA frame yet) but it is already there. Take the Tarnkappe left arm from the trunk and transfer it to the PA frame, the right arm will automatically appear ( If not, it will after the player enters the PA frame). Both right and left arm have their legendary effects
[credit to Janice9999]
https://mods.bethesda.net/en/fallout4/mod-detail/4315256
Thanks
Xbox only, sadly. So I can't edit anything, unless ECO will allow me to alter its stats.
Many thanks and Merry Christmas!