Fallout 4

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WarMocK

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WarMocK

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9 comments

  1. o3yahn
    o3yahn
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    Really wanted this, but it has purple trees all over. I'm going to have to risk uninstalling mid-play. I'm not using PRP or any mods that would affect it. Not even using any of the cleanup or placement mods.
  2. OddNooFoo
    OddNooFoo
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    I really liked the way this looked.  However, I don't think it plays well with the This is Trash Scrapping mod.  I was getting purple trees near the brewery and the Driveway and some plants in the settlement were flickering in and out of existence.  When I disabled this mod, the purple trees and flickering stopped.  Sadly, I need the scrapping mod more to build up my empire.  Fingers crossed for the other mods of yours I have downloaded.
    1. Queenieangel
      Queenieangel
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      I'm glad I wanted to check back here and read your post. I have exactly the same problem. I was so annoyed that I couldn't find the problem for hours. Thank you so much!!
      And too bad I have to remove this beautiful mod.
  3. streetyson
    streetyson
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    Nice style! But with my minimal rig already needing lots of optimisation & low settings, I stick to mods which don't break precombines (or at least rebuilds them back to vanilla). However, I think I'll emulate some of your design ideas into my next playthru's construction. And just wanted to note the name Oberland doesn't really need much linking via "Oberhalb des Landes" as Oberland itself literally means over-land (albeit contextually means highland). Btw, Oberländer is a surname meaning, essentially, a highlander. Anyway, cheers.
  4. sigmaceti21
    sigmaceti21
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    I love this, I don't know how I did not know about your mods, the are so small but they do so much
  5. drevviken
    drevviken
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    Really wish you'd offer PRP versions of your overhauls with rebuilt precombines ;q Love your design philosophy. 

    Edit: I see you're adding precombines to several of your mods. Are they compatible with PRP....? :O
  6. gramus100
    gramus100
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    After 20,000 hours of cheating - I started using  trading & supply lines, and found a strategic need for this settlement - which I've always found rather sad.
    This is a very usable, elegant and well thought out layout (the bridge between the stove area and toilet is great!). Thank you for sharing and hope to see more.

    Maybe after another 10,000 hours I might look at Sim Settlements :-)

    Edit: there ARE more! Ok Saturday's busted!
    1. WarMocK
      WarMocK
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      And it won't be the last one, either. ;)

      I consider patching Murkwater up a little bit as well, but that won't happen until I did some tesing on the newest version of my NRTea mod.
  7. AtomicTEM
    AtomicTEM
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    Very interesting overhaul. I like how its restrained compared to other overhauls