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Created by

4estGimp and C0L0NELMUSTARD

Uploaded by

4estGimp

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About this mod

Compacted for ESL replacer file. Mesh Reworked by ColonelMustard. Combines Dak's Masks with Raider Overhaul One. One type of spawn is strictly a fullface mask which can be worn easily with helmets. The other version adds misc neckwear/earrings and random combinations will spawn onto raiders as Full Helmets.

Requirements
Permissions and credits
Changelogs
Please visit us on Discord:



2024-16-06 UPDATE

  • Mesh top reworked to fix most clipping issues with hats/helmets. (TY Colonel Mustard)
  • LL rebuilt with Dank_LeveledItemInject and now has an equal chance of spawning as any "FullFace" Mask in RO1.


NOTE:  I almost forgot to mention - this replacer ESP is compacted for ESL so Dak's masks won't add to the plugin limit.

This mod integrates Dak's Ballistic mask into Raider Overhaul One in two ways:

1)  One type of integration includes misc neckwear and earrings.  The random combinations will spawn onto Raiders as Full Helmets.

2)  The other injections are just for the ballistic mask.  They can spawn in combination with many other types of headwear.

Installation Order

Raider Overhaul One
.
Dak's Ballistic Mask
.

Very Zen Dak's Ballistic Mask - HIGHLY Recommended but not Required


Additions

LL_BallisticMask_AndAcc - A combination of Mask, Neckwear (collars), and Earrings
- Injected into LL_Armor_Raider_RO1_FullHelmet-Target

LL_BallisticMask - Just the mask with standard chance of Epic.  Injected into:
   - LL_Armor_RaiderOverhaul_FullFace_UnderHelmet
        - LLI_Vendor_Armor_General
        - LGND_PossibleLegendaryItemBaseLists_ArmorGroupLow


Credits

DegenerateDak - for the Ballistic Masks
ColonelMustard - for reworking the mesh