Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

OCZ

Uploaded by

OpheliaNeoma

Virus scan

Safe to use

15 comments

  1. jtbesaw
    jtbesaw
    • member
    • 0 kudos
    I absolutely love the thought of this. I've been looking for mods that change the behavior of all the enemies in the game. So far I've found that ferals can't open doors and friendly Radroaches to be some good behavior changes. But yours brings a whole new way to fight the synths.

    Could you or someone upload this to Xbox?
  2. Strangething01
    Strangething01
    • member
    • 1 kudos
    Oh this seems neat!
  3. Lollia
    Lollia
    • premium
    • 205 kudos
    Ooh, I very much like the sound of this! Bring on the chaos! My next play-through is sure to be rockin'.
  4. howiebabey
    howiebabey
    • premium
    • 2 kudos
    can you make an esl version please 
    1. OpheliaNeoma
      OpheliaNeoma
      • premium
      • 147 kudos
      it literally is
  5. WastelandDrifter1
    WastelandDrifter1
    • member
    • 9 kudos
    Could you also please add an option for this to work for mods that make everything legendary (including the Synths)? Also, I have an idea for further improving Synths if you'd want to consider it. Basically, turn the Synth component items into items that buff anyone holding one. Example being something like any NPC with a Synth component in their inventory gets 5% less damage taken/Deals 5% more, targets are slightly slowed upon hit (like you'd see from ice damage), melee damage causes a weak poison (basically an additional way to take out organic lifeforms for a humanoid robot up close) and are slightly stronger/faster (being actually a Synth, hits with melee attacks harder and runs faster than a typical Human).
    1. OpheliaNeoma
      OpheliaNeoma
      • premium
      • 147 kudos
      i specifically didn't give them to legendaries for a reason. I just want the non-basic standard enemies to call for backup.
    2. WastelandDrifter1
      WastelandDrifter1
      • member
      • 9 kudos
      Yeah, I figured something like that. It's just that, I use a mod that makes everyone legendary and was just wondering about if you could apply it as an additional option for this mod. Also, what about the Synth component buff idea I mentioned? What do you thing of something like that?
    3. OpheliaNeoma
      OpheliaNeoma
      • premium
      • 147 kudos
      i don't see what that has to do with me
    4. WastelandDrifter1
      WastelandDrifter1
      • member
      • 9 kudos
      What's not to understand... I'm asking if you could make another mod based around the idea of buffing the Synth component for NPCs? You already made a Synth related mod, which is why I mentioned the idea for another one. 
    5. Diakyuto
      Diakyuto
      • premium
      • 139 kudos
      MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMAO MAEK MOD LMA
    6. OpheliaNeoma
      OpheliaNeoma
      • premium
      • 147 kudos
    7. WastelandDrifter1
      WastelandDrifter1
      • member
      • 9 kudos
      I want whatever you're smoking, Diakyuto.
    8. coldev
      coldev
      • member
      • 13 kudos
      And I want whatever you are smoking, WastelandDrifter1
    9. WastelandDrifter1
      WastelandDrifter1
      • member
      • 9 kudos
      Only the "good stuff", right, signalZ? I'm sure you'd know all about that. XD