will the People Live In - Federal Ration Stockpil mod be included on main requirements at some point ? because mod became too confusing to install with many patches
Agreed. Wondering if I should just go with the original mod authors previs files and wondering if I have to install full ELFX previs for everything to work properly
Yeah, I get it can be a bit confusing. Glitchfinder is currently updating all their People Live In mods where needed, so once they are done I think I'll review things and see if I can make things a bit more straightforward.
Not gonna do an AIO of someone else's work just because they have open permission, especially since they are still active. That's not in good spirit.
Will still require the mods, but with their future update plan it'll require the "Main" file rather than some "misc file" so should make it a lot easier once they are done updating.
Anything further regarding this? I was having issues in the lower part of USAF Olivia, moved some of my load order around, and the issues became worse. Then I saw this comment and checked Malden, and found I was having the flickering there as well.
And is the SS2 Ch. 3 patch from PLI USAF Olivia needed for this?
EDIT: Turning off the More Raiders file fixed the issue with the PLI locations like USAF Olivia and Dark Hollow Pond, but I'm still getting the issues in Malden, and now Concord. I'll try moving things back around as Concord was fine before, so maybe Malden will be once I get it fixed.
What's the No PreVis option about, I'm wondering if it would be an option for people that down use ELFX, I'm just trying to work out my People Live in setup, and was wondering if its viable to use that option as i don't use ELFX. and then use the PRP patch on PLI mod page.....
I did a bit of digging and it appears that this refers to one of the two Hunkered Down patches (the no PRP versions) located under "People Live In - Federal Ration Stockpile";
Could you confirm that the masters for More Raiders are correct? The current version and the one before have included mods that are not listed under Requirements.
48 comments
If so I could look into making a version that works with PRP.
probably alot of work eh
Edit - Actually after doing some checking, this mod isn't actually causing a problem, it is another mod.
People Live In - USAF Satellite Station Olivia - Loose Files - No Precombines
People Live In - Dark Hollow Pond - Loose Files - No Precombines
People Live in - Roadside Pines Motel - Loose Files - No Precombines
People Live in - Unmarked Raider Camps Pack 1 (Loose Files)
People Live In - Harbormaster Hotel
Will still require the mods, but with their future update plan it'll require the "Main" file rather than some "misc file" so should make it a lot easier once they are done updating.
LOOT if you have that seems to force USAF one after ELFX/PRP, which is fine, just load the patch after all that.
I wonder if PRP getting updated is causing issues here.
And is the SS2 Ch. 3 patch from PLI USAF Olivia needed for this?
EDIT: Turning off the More Raiders file fixed the issue with the PLI locations like USAF Olivia and Dark Hollow Pond, but I'm still getting the issues in Malden, and now Concord. I'll try moving things back around as Concord was fine before, so maybe Malden will be once I get it fixed.
and then use the PRP patch on PLI mod page.....
Edit - NVM....... :)....
Should no longer be required now!