0 of 0

File information

Last updated

Original upload

Created by

zed140

Uploaded by

zed140

Virus scan

Safe to use

Tags for this mod

18 comments

  1. Mutiny3000
    Mutiny3000
    • member
    • 2 kudos
    Thanks for this! My Settlers like it to sleep without prickled from plants.

    Nice little mod. No Ugly Plants and More is just more for people who mow the lawn every 2 days ;-)
  2. dabigpit
    dabigpit
    • supporter
    • 13 kudos
    Any chance to make another "surgical" fix for the Murkwater grass?

    Or at least find the correct texture to replace... Please?
  3. o3yahn
    o3yahn
    • premium
    • 6 kudos
    Works like a charm! Thank-you. I've forever had that long grass in the rebuilt house in NoRespawn's Tenpines.
  4. medaltech
    medaltech
    • supporter
    • 0 kudos
    I know it's a long shot & maybe a little strange. But can you please make the bushes transparent just like you have the grass and upload that as a mod? I'm playing on the equivalent of a P4 with a gtx 9600.. I need the fps & each poly is counts lol.  


    1. zed140
      zed140
      • premium
      • 382 kudos
      You have a link to a mod that do that in a post below
  5. Zeldax64
    Zeldax64
    • member
    • 0 kudos
    Nice idea, thx for this!! Hope you well : )
  6. Tiamoc75
    Tiamoc75
    • member
    • 4 kudos
    Does this only work in Tenpines? I installed this, started a new game, and when in Sanctuary, this ugly grass is still there. I had to use block flooring, and adjust the hieght to be above it, thus making my house's "first floor" nothing but solid block. How do you use this mod?
    1. zed140
      zed140
      • premium
      • 382 kudos
      No that remove this grass anywhere. See below in posts you have a link to a mod that can remove this one and more bushes.
  7. cormell
    cormell
    • premium
    • 349 kudos
    Good stuff. I don't like those "sticks" of grass and they are so tall. I use ~ tg when I want to take screen shots to get rid of it, but this is better.
    1. zed140
      zed140
      • premium
      • 382 kudos
      Yeah it's radical lol... I think the best is if we can know where is the particular location of the grass and remove just this little part instead of all grass in entire commonwealth but doing that will probably break the precombines
  8. deleted133109643
    deleted133109643
    • account closed
    • 14 kudos
    NO! I don't want to go out and touch grass!
  9. Sngll17
    Sngll17
    • member
    • 9 kudos
    I like it, zed140.
    I called it 01 because if I found another ugly I will call it 02, 03, 50, 1000....

    My only request concerning this endeavour of yours would be that you do that in each of the vanilla settlements : it feels logical that settlements that are seized and inhabited would have their settlers clean those (without breaking previs/precombines so using your way of making those transparents is the best answer).
    If so and in the end, It would be great if you made it an all-in-one mod and even greater if you added a Fomod installer for the player to choose which settlements to be cleaned.
    I know that is a lot I'm asking but hey, you asked people, right ?
    Good job, already !
  10. kittyowilder
    kittyowilder
    • premium
    • 123 kudos
    You can use No Ugly Plants and More ...
    1. zed140
      zed140
      • premium
      • 382 kudos
      Thank good to know, but personally I don't want options to remove 90% of all plants from the entire commonwealth, just this ugly one that bug me because it show in houses. A little surgical edition, not a nuclear blast. But yes if you want to remove more and more your mod is the one you need.
    2. kittyowilder
      kittyowilder
      • premium
      • 123 kudos
      The mod is not mine... And it lets you remove each plant type individually.
      I called it 01 because if I found another ugly I will call it 02, 03, 50, 1000....

      I was only trying to save you a lot of work, but you are free to do it yourself, of course!