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The drinking competition and how it works:
The text-based drinking game is an RNG and player-stats based game. When starting the game, 2 random numbers (RN) between 1 and 4 are created and compared to the player stats. The important SPECIAL stats here are Endurance and Agility. If the player has an END or AGL lower then 5, the corresponding RN will be reduced by 1, with a stat higher then 15, the players gains a +1 for the fitting RNG.
Then there is the choice the player can make. Answer 1 (drink as fast as possible) reduced the END RN by 1 and increases the AGL RN by 1. The third answer (drink slower) Modifies the RNs the other way around. The middle answer has no effect.
After that the END RN and AGL RN checked. If both are at least equal to 3, the player has won, otherwise he will have lost.
Without any modifiers, this game is pretty much a double coinflip where you are betting on double heads/tails, therefor you have a 25% chance to win. Therefore, you gain 40 caps after each win, to make a net-gain of 0.
These numbers can all changed easily, and I will react to feedback regarding the fairness, usefulness and such of this game and ideas for other types. If you want to have the source code, even though this is nothing special, just ask me and i will make it public.