Fallout 4
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Last updated

Original upload

Created by

InvokerGray - JaggerMcCuinn - jkruse05

Uploaded by

jkruse05

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Safe to use

About this mod

An overhaul of InvokerGray's "Meals Ready to Eat" mod. This version overhauls the visuals for all the new items and changes how distribution works. Several more rations are now craftable, and the ones added to leveled lists now use script injection, for maximum compatibility.

Requirements
Permissions and credits
Mirrors
Changelogs
Update: Improved MRE textures and IAF patch file provided by Diakyuto.

Rations and MREs (Invoker's Meals Ready to Eat Redux)

Original Mod Here

Features

An overhaul of InvokerGray's "Meals Ready to Eat" mod. This version overhauls the visuals for all the new items and changes how distribution works. Several more rations are now craftable, and the ones added to leveled lists now use script injection, for maximum compatibility.

Rations retain the same bonuses that they had previously, I didn't mess with those.

--.esl flagged

--C-Rations can be found on Raiders and Gunners, as a rare food in some containers, and on several Vendors after completing the Longneck Lukowski quest without killing Theodore Collins. Most can also be crafted at a cooking station.

--K-Rations can only be found on vendors after completing the Longneck Lukowski quest without killing Theodore Collins.

--MREs can be found on Brotherhood of Steel soldiers.

--Vault-Tec MREs can be purchased from the food trader in Vault 81 or, rarely, found on Triggermen.

Credits

Concept and original textures: Jagger McĆuinn
Original plugin work: InvokerGray (thanks for making this one open for use
Invoker)
New plugin work, texture edits, new textures, new meshes: jkruse05

Known Issues


Some ration items add extra items to your inventory when used. Only Miscellaneous items give you a message that they have been added, other Aid items will not. This is due to the use of vanilla scripts, which do not include a message.

Xbox
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