This mod is a FINAL & FULL Nexus Version. Why am I saying this? ------------------------------------------------------------------------- Because I love Nexus, and it's been 10 years of passion, I am a full supporter of this endeavor, and I know for a fact how important they are for the whole modding community. Their TOS is clear about not using mod parts/add-ons as a request for support, so I won't. Good right? So what's my point?
My point is that I take this mod as all my other mods here as a **FINAL** Nexus release. I will keep evolving this mod for my supporters, but this is not related to Nexus. I will not announce it here. I would love you to join us, but I won't push you. In all my mods descriptions, I explain how to join us. It's optional.
Important: Obviously, I will keep this Public version free of bugs, and I will keep updating to be free of bugs, but new additions, versions, and improvements won't be available here; again, this is a Final release.
Message in a bottle : please, i have already asked in nexus and ketaros.com but no answer. Where is the magazine in Milton general? After a lot of runs with different character saves i am unable to find it. Pleaaaase!!!
I went back to Arcjet and had a good look around again and couldn't find the magazine. Seems the magazine needs to have Danse along for the first BOS quest. I rather not have magazines dependent on Missions, i.e. like the one gained only with Macready (Med Tek Research) Heading off to Far Harbor today, Looking forward to finding them
I was in the neighborhood so approached Cambridge Police station then did the Arcjet mission With Paladin Danse. I've confirmed the Magazine needs Danse, It is located in the room where player needs to search the synths for which one has the Deep Range Transmitter in their loot. Then its to surface from Lift in that Room. Only accessed on that mission. Have more pictures to upload, but will do it when its not going on 2am, lol
There´s no magazine from this mod in arcjet systems, at least in the last version. BUT if you have also installed ketaros treasures and ketaros new magazines, then there will be 2 magazines more, rage 1 and austounding stories 3, and in the final room with the elevator -the one you have search the synths- there will be a pinup card. In my case was 7 if i remember, i think thouse are random.
I found a magazine in Shelter 95, but there is no magazine in Poseidon Reservoir, is this a bug? I read how people wrote, did exactly that, took Danse as a partner, went to the arcjet system, but I didn't find the magazine there anyway. I am deleting this mod because I don't understand its conditions, how to search, when, whether it is possible to search independently without partners and when the all game and all quests already are completed. so what about bugs and requirements? I would use this mod, but what to do with bugs?
You didn´t found the magazine in poseidon reservoir because there´s no magazine in that location. It´s inside poseidon energy -factory-, south of the map. Sorry for the late response, i just now trying this mod.
Okay, I have no idea how or why, but it seems like your debug cell in the mod prevents me from saving my game, if I kill any molerats.
It doesn't happen if I just coc from the menu to RedRocket01, but happens consistently, if I use a revent save before I added your mod.
What happens is, the game hangs up, never finishes saving.
I have no clue how this could even happen. But, deleting that debug cell via xEdit fixed the issue for me.
Edit: unfortunately, removing this cell is not retroactive. If this happened to you, you must go back to a save before you had this mod enabled. Even disabling it and then cleaning the save using ReSaver doesn't work.
Thanks. I hope nobody else is affected, since it's not retroactively fixable. I lost a few hours of gameplay to this.
To anyone else reading this: if you want to test if you have this issue just do "coc RedRocket01", kill the molerats, and try to save the game. If it saves, then everything is fine.
Unfortunately, this is also a bug that can occur within Vault 88 - killing any molerats manually inside of there can (but not always) break everything (from companion Ai to save crashing). An immediate work-around (when all else fails and console is an option) is to use "killall" in the console.
Yes, killing molerats in V88 was exactly where I first discovered this. Even if killall works, that's only postponing the issue for you, though, until the next time you encounter molerats. You really should go back to before you installed the faulty version, and install the upgrade.
Love the idea of this and your new magazine mod, but one question. I use Loot Detector which put a pip on the vanilla game's magazines, will it also put a pip on your magazines from this mod and Ketaros New Magazines? I am starting a new game and would like to try both mods.
It's always good to have extra magazines in game, specially when they are placed on locations that have no magazines by default and would rarely be visited otherwise. It gives a sense of reward greater than quests themselves.
51 comments
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Because I love Nexus, and it's been 10 years of passion, I am a full supporter of this endeavor, and I know for a fact how important they are for the whole modding community. Their TOS is clear about not using mod parts/add-ons as a request for support, so I won't. Good right? So what's my point?
My point is that I take this mod as all my other mods here as a **FINAL** Nexus release. I will keep evolving this mod for my supporters, but this is not related to Nexus. I will not announce it here. I would love you to join us, but I won't push you. In all my mods descriptions, I explain how to join us. It's optional.
Important: Obviously, I will keep this Public version free of bugs, and I will keep updating to be free of bugs, but new additions, versions, and improvements won't be available here; again, this is a Final release.
Thank you!
www.ketaros.com
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Is the Magazine only obtainable during Mission with Danse?
Seems the magazine needs to have Danse along for the first BOS quest.
I rather not have magazines dependent on Missions, i.e. like the one gained only with Macready (Med Tek Research)
Heading off to Far Harbor today, Looking forward to finding them
Thanks for following up.
I've confirmed the Magazine needs Danse, It is located in the room where player needs to search the synths for which one has the Deep Range Transmitter in their loot.
Then its to surface from Lift in that Room. Only accessed on that mission.
Have more pictures to upload, but will do it when its not going on 2am, lol
I read how people wrote, did exactly that, took Danse as a partner, went to the arcjet system, but I didn't find the magazine there anyway. I am deleting this mod because I don't understand its conditions, how to search, when, whether it is possible to search independently without partners and when the all game and all quests already are completed.
so what about bugs and requirements? I would use this mod, but what to do with bugs?
The name of this book should be Astoundingly Awesome 15 and not 14 like is in your mod now, right?
It doesn't happen if I just coc from the menu to RedRocket01, but happens consistently, if I use a revent save before I added your mod.
What happens is, the game hangs up, never finishes saving.
I have no clue how this could even happen. But, deleting that debug cell via xEdit fixed the issue for me.
Edit: unfortunately, removing this cell is not retroactive. If this happened to you, you must go back to a save before you had this mod enabled. Even disabling it and then cleaning the save using ReSaver doesn't work.
The debug cell definitely can be removed.
I am uploading a update fixing this and the ArcJet magazine today. Thanks! good timming.
To anyone else reading this: if you want to test if you have this issue just do "coc RedRocket01", kill the molerats, and try to save the game. If it saves, then everything is fine.
Could you please test and let me know if it's okay now?
Thanks