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SpringHeelJon

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SpringHeelJon

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90 comments

  1. Lillbearzski
    Lillbearzski
    • member
    • 1 kudos
    Really enjoyed this perk overhaul!

    For anyone also using Mutant Menagerie - Life Finds A Way, the game will freeze when attempting to access certain sections of the cooking menu.

    Might be a load order issue on my end, but just wanted to share in case anyone else was having a conniption trying to figure out what was happening!
  2. ashibel
    ashibel
    • member
    • 0 kudos
    Hey, because you reduced positive effects of commando, so some weapons have only full-auto firing mode such as SMG are surprisingly weakend after installed this mod. I understand you tried to solve "inequality of damage among semi-auto and full-auto" problem, but did you think about this problem? Is there any plan to fix this? 
    1. seraphael
      seraphael
      • member
      • 31 kudos
      Easily be addressed buffing the SMG through a mod or FO4Edit. However, making a special case for SMG would be a good change.

      Another good change would be to implement Basher Rank 2 and 3 Fix or to make the mod compatible with Community Fixes Merged which includes that fix (open permission).
    2. Gach0mpez
      Gach0mpez
      • member
      • 4 kudos
      One way you can combat this is to use ECO. You can manually buff your own SMG weapons with this mod. There is a lot of features but I usually only go with tweaking weight and damage.
  3. ballbuster800
    ballbuster800
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    • 0 kudos
    Man I love the changes this mod makes except for one. Heavy weapons are already pretty powerful depending on the one you use, a 3x multiplier is absolutely ridiculous and overkill. I would love a version that just doesn't have the damage modifiers.
    1. seraphael
      seraphael
      • member
      • 31 kudos
      Agreed, such rebalancing would be better applied to underperforming heavy weapons, not through perks. Fixing the damage modifier in FO4Edit is simple, though. I usually nerf perk damage to 5% per rank, and buff the minigun and flamer directly.
  4. Zeitkrieg420
    Zeitkrieg420
    • premium
    • 11 kudos
    Absolutely my favorite perk mod on the Nexus. Best part is the extreme compatibility. Thank you tons. <3
  5. FrumpyBadger
    FrumpyBadger
    • premium
    • 5 kudos
    Loving the balance and quality of life from this mod, thanks a million ^^

    I did have a thought re: implementing crits outside of VATS that I thought might be useful to you - maybe at an appropriate point in the main storyline (going through Kellogg's memories or finding the Institute for the first time) you could activate this feature through a reward perk, something like Wired Reflexes from FO3? Just a thought, hope you find it helpful :)
  6. kubikiri
    kubikiri
    • member
    • 3 kudos
    Since this mod mainly overrides vanilla entries, I assume it's safe to flag as ESL (after compacting the FormID)?
  7. wxMichael
    wxMichael
    • premium
    • 116 kudos
    This fix for the Basher perks might be good to incorporate into this mod.
    Basher Rank 2 and 3 Fix 
    The permissions on it are open as well.
  8. BrasileirinhoPe
    BrasileirinhoPe
    • supporter
    • 7 kudos
    Em uma próxima atualização, você pode acrescentar "Bullet Penetration" adicionando ricochete nele. Fica bom ♥
  9. SilverArcher13
    SilverArcher13
    • member
    • 0 kudos
    Howdy, great mod and everything feels neatly balanced. However, I was wondering if there was a way to disable the autohack/pick from Locksmith and Hacker.
  10. CaptainBrian
    CaptainBrian
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    • 0 kudos
    Does this work with the next gen patch?