Got an absolutely wild amount of stockade poles stacked inside each other, removing mod causes CTD on travel/save. Not sure how to remove all these poles.
Great idea for a Mod and it worked fine the first few times but suddenly on a reload it crashes my game now when i try to use the fencing. But saying that it could be down to my load order will have to play around with it
Can you please make it possible to place the "Start fence here" post, then place "build to here" posts for corners and finish with "End fence here" post?
The amount of times I've spent hours fencing large settlements... going back and forth between Homemaker and vanilla chain fencing just to be able to snap things properly... and that's not even counting random CTDs from going in and out of build mode too many times! Oh the horror!
this mod has a issue with a other mod call Workshop Rearranged https://www.nexusmods.com/fallout4/mods/16181 . using both cause the game to cash when you get close to the spot in workshop that this mod is at
that funny when I turn off this or workshop there is no ctd but with both on I get ctd. I had to go thorough my hole load order to verified that the case
I recommend using Buffout 4 to help determine the source of your crashing. If you can't do it personally, the people who frequent that page can likely assist you. The problem with pointing your finger at "X" mod is that load orders are very complex things, and, quite often, it will be a particular combination of mods/factors that are creating the problem, which means that disabling a plug-in may well "resolve" a CTD, on the surface, but you still won't be getting to the underlying root cause. Or, the problem could be triggered by the load order itself; I suggest finding some online guides that teach you how to manually order your mod list... NEVER rely on tools like LOOT/VORTEX for sorting Fallout 4 mods; they are notorious for getting it wrong.
I've noticed when placing only the Auto Stockade Fence Random version, the individual stockade pieces get very blurry and/or are vibrating. Only happens with the random stockade option, as mentioned. I will keep testing it and see if its a mod conflict, but so far I don't believe it is. Has anyone else had this issue pop up?
So fast traveling away and then back to the settlement I build the fence has fixed the issue. It was a minor graphical annoyance if anything, but it's all good now :)
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Destroyed my entire game
The amount of times I've spent hours fencing large settlements... going back and forth between Homemaker and vanilla chain fencing just to be able to snap things properly... and that's not even counting random CTDs from going in and out of build mode too many times! Oh the horror!
The problem with pointing your finger at "X" mod is that load orders are very complex things, and, quite often, it will be a particular combination of mods/factors that are creating the problem, which means that disabling a plug-in may well "resolve" a CTD, on the surface, but you still won't be getting to the underlying root cause. Or, the problem could be triggered by the load order itself; I suggest finding some online guides that teach you how to manually order your mod list... NEVER rely on tools like LOOT/VORTEX for sorting Fallout 4 mods; they are notorious for getting it wrong.
Edit- I see that is already a thing. My bad. If anyone else didn't notice, it is near the end of the junk fence section.