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Kosmikoy

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kosmikoy

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15 comments

  1. Eklipsa
    Eklipsa
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    I have all the mods for this to work and its not showing, which id/folder/ etc (D:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints) is it in? 1,2,3 etc....? 
  2. henrystick717
    henrystick717
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    So, how do I downloand it without Vortex? I tried to put this in several mod files but still It dosent appear in TS holotape.
  3. YDynCwac
    YDynCwac
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    Both this blueprint and your Tenpine's Bluff blueprint are really good. Do you have any others in progress right now or no? Would love to see them.
    1. kosmikoy
      kosmikoy
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      Wow Thanks! I'm currently working on Oberland Station & Jamaica Plains. Country Crossing - Scavver's Junction is on the way.

      This has been released.
      Country Crossing - Scavver's Junction
    2. pepsinightmare
      pepsinightmare
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      Cant wait for the release
  4. YDynCwac
    YDynCwac
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    I believe you were missing two mods in the requirements, 1st being Improved Shack Bridges (https://www.nexusmods.com/fallout4/mods/8905) and 2nd being Craftable Balcony Supports (https://www.nexusmods.com/fallout4/mods/9288)
    1. kosmikoy
      kosmikoy
      • member
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      Ah yes thank you for mentioning that!
      Improved Shack Bridges - only edits the snapping point on the vanilla objects so not having that mod won't really affect anything
      Craftable Balcony Supports - I will have to update this soon, but it'll only remove 1 object on the entire blueprint not even noticeable.

      Thanks!
  5. fraquar
    fraquar
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    • 24 kudos
    The Minutemen will never, ever get their grubby hands on Red Rocket as a settlement - because it is a Railroad Safehouse.
    Buddy keeping the settlement perpetually "on tap", Codsworth keeping everything clean, Dogmeat being the primary sentry - it's all good.
    In fact those schmucks from Sanctuary come to Red Rocket when they want to hang out and party like it's 1999....  :D


  6. MgSolidus
    MgSolidus
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    • 6 kudos
    Hard days for blueprints. this days u can see mostly SS builds.
  7. jwevwkdk
    jwevwkdk
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    Cool build. Do you have any instructions on how to make this work? I tried your tenpines bluff settlement but didn't get it to show up in game at all, so probably will fail this one aswell.. Sorry, first time using blueprints
    1. kosmikoy
      kosmikoy
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      Have you downloaded all the required mods? most importantly the Transfer Settlements by CDante mod. Just follow the instructions on how to import blueprints on their mod page. Thanks!
    2. jwevwkdk
      jwevwkdk
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      Yes, I have. Other blueprints loaded just fine. I'm assuming the problem is, that for whatever reason my mod manager didn't create the correct invidual folders for the blueprints. I've done so now for the tenpines, naming it '7'. Might I know which slot this one uses?
    3. kosmikoy
      kosmikoy
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      This uses slot #2
    4. jwevwkdk
      jwevwkdk
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      • 0 kudos
      It works now and it looks great!
    5. kosmikoy
      kosmikoy
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      • 4 kudos
      Great! Thanks and enjoy!