Fallout 4
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Created by

Dank Rafft

Uploaded by

DankRafft

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Safe to use

About this mod

Removes almost all traps and trap-like mechanics from the game.

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Preface

This was created upon request. I could use the tools I created for Looted World to some extent in this case as well and therefore I was able to cobble the mod together fairly quickly. But no automated process is perfect, so there might be some oversights included. Report them and I'll fix them ASAP.

Update: There's now also Mines Be Gone if you want to limit the changes to mines and mine-like objects.


Content

Removed objects:
  • armed mines, bear traps and caltrops
  • Grenade Bouquets
  • Makeshift Bombs
  • all the various gun traps
  • Tesla Arcs
  • Can Chimes
  • explosive oil pools and gas
  • Assaultron Totems
  • tripwires
  • tension triggers
  • Bathroom Scale triggers
  • Cymbal Monkeys
  • Barnacles
  • and probably some others I forgot about

Additionally, all fixes from the Unofficial Fallout 4 Patch got incorporated/forwarded.
The plugin consists of 100% overrides of simple forms without any scripts. Uninstalling it mid-playthrough shouldn't cause any major problems. It is also ESL-flagged, so it won't count against your normal ESP/ESM plugin limit.


Additional Notes

  • If you install this mod into an already running playthrough you'll have to wait a couple of ingame days for all the cells to reset and the changes to take effect.
  • This mod doesn't affect precombined meshes and PreVis data.


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