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Crash

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codeblackcrash

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20 comments

  1. tedskewes
    tedskewes
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    • 0 kudos
    Some nice changes but I reckon GN3 is way too high a requirement for .38 change as it's an early game weapon. Cheers
    1. codeblackcrash
      codeblackcrash
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      GN3 is a little high, I agree- however, I based the crafting/perk requirements off of the vanilla pipe revolver, so my reasoning is that it's "technically" consistent with other vanilla weapons.
    2. Zarandok501
      Zarandok501
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      That would be true only if the change happened to a more powerful cartridge. But 38 is about the same category as the 32.
  2. elderoth94
    elderoth94
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    • 13 kudos
    any chance for an optional patch for the PL 32 Pistol so that both weapons use the same ammo instead of 2 seperate .32 ammo
    1. codeblackcrash
      codeblackcrash
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      Yes, but I'm still working out the best way to handle it. Unfortunately, both Point Lookout and Project Mojave add the same weapons, so this is a widespread issue with the other weapons in those mods.

      I might go the route of releasing a patch for PL that just replaces PL's .32 pistol with this one. But yeah, I definitely want to address that issue.
    2. Zarandok501
      Zarandok501
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      So this is why I have 2 same looking and named revolvers, but rounds only for the standalone mod.

      ...

      Edit: I put the revolver mod above Point Lookout in the load order, then copy-pasted the ammo code of the revolver to Point Lookout, in the Weapon section, replacing the useless one. Took about 5 mins at it just works.
  3. oskioso
    oskioso
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    so for some weird reason one spawned for me, it was just called "Pistol" and said i had no ammo for it, even though i had munitions .32 ammo on my inventory, wich worked fine for the Borz mod from the CSEP Team, anyone has any fixes? 
  4. Mysterioso888
    Mysterioso888
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    Hello there, description says the ammo attachment point was removed, what do you mean by that?
    1. LukeMCFC141
      LukeMCFC141
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      Over 6 months late, so sorry if you figured it out and this is no longer needed, but I'm assuming it means that the patch removes the ability to change the ammo type of the pistol from .32 to .38.
  5. CosmicCrisis69
    CosmicCrisis69
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    Is this an esp replacer or do I run both this and the original mod's ESP's? Thanks.

    Update: OK I see the orignal mod is an ESL plugin so LO doesn't matter... got it, my bad.
  6. LiamG27x
    LiamG27x
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    It's just called 'Pistol' for me. Anyone able to provide some help?
  7. keyzen97
    keyzen97
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    Sorry to bother you with such a petty thing, but the original mod's typo has not been fixed! (Cnversion)
    I don't expect an update or anything just letting you know
  8. Wyrnox
    Wyrnox
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    • 22 kudos
    Is it just me or when NPCs are using this pistol, it looks disassembled? Kind of weird.
    1. codeblackcrash
      codeblackcrash
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      That's strange, I haven't noticed that issue before. Does this happen on a brand new game as well? if so, do you mind posting your full load order?
    2. codeblackcrash
      codeblackcrash
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      Oh also- does this happen anytime an NPC is holding the gun, or only under certain conditions (like when crouching, firing, etc.)?
    3. Wyrnox
      Wyrnox
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      • 22 kudos
      Right, got to my PC, removed mods, tested everything, yadayada... and found the culprit, it's mcgFemaleWalk. Apparently it screws up some weapons and shooting animations for them. Haven't paid much attention that those few NPCs that were shooting 32 pistols were females.. Oh and got a question, i have Point Lookout, which has 32 pistol in it, can i still use this patch of yours with a requirement 32 CW pistol and PL munitions patch?

      Edit: Figured everything out, ignore please.
  9. Dashboarderian
    Dashboarderian
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    Hope this is getting updated for Munitions soon
    1. codeblackcrash
      codeblackcrash
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      Eventually, yes. I do have bigger plans for the Point Lookout and Project Mojave weapons, but I do need to get this one updated.
  10. msx77412
    msx77412
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    • 130 kudos
    Thanks a lot for this, replacers is exactly what I needed :) Kudos & endorsements. 
    1. codeblackcrash
      codeblackcrash
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      I really appreciate that, thank you!