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SpringHeelJon

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SpringHeelJon

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36 comments

  1. urielmanx7
    urielmanx7
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    • 23 kudos
    Lies. It doesn't fix the eye bulging at all.
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Um, I don’t know what this “eye bulging” is you speak of. This mod does what it says in the description. Nothing more.
    2. JerreyRough
      JerreyRough
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      • 1 kudos
      This may be a year and a half late, but  the "bulging" might be in reference to the character iris size. The Eyes of Beauty, and thus this mod, have some iris's that are a little bit bigger than the vanilla ones. It's not much, but it's just enough that it can look a little weird. I.e. the green one that the vault tech rep uses (seen in your screenshots). I ran into another NPC in Sim Settlements 2 using that same iris and it just felt a little... Anime-like I guess?

      It isn't really that big of a deal, and I know it'd be too much work to resize the iris's (especially after all this time).
    3. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Pupil sizes are different in vanilla as well.
  2. finalphoenix
    finalphoenix
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    • 0 kudos
    Just wanted to THANK YOU!!! This mod fixed this problem that had me stumped for days!
  3. modifieda4
    modifieda4
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    • 18 kudos
    nice job, the eyes on my characters look awesome.
  4. CuteMonki
    CuteMonki
    • supporter
    • 5 kudos
    I'm just gonna leave this here in case anyone has a issue where eye colors don't match their names or what they are supposed to be. For me the color STEEL was BROWN. Not sure why but no matter how many times i uninstalled TEOB it would happen.

    It's a simple fix check your Fallout 4 > Data > textures > Actor > Character > eyes. And remove all textures.

    For whatever reason my TEOB would never get removed as if i manually installed them. Either way remove all the files there and reinstall. Fixes it :)
  5. Masterlix1982
    Masterlix1982
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    • 162 kudos
    Thanks for this. You've also deprecated this from my LO, as well as improving upon existing assets.

    Kudos & endorsements.
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Thanks, that will still work with this mod as the map is different mine is a little more subtle and a slightly different size but if you prefer a more pronounced normal you can still use it.
  6. MrDave
    MrDave
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    • 531 kudos
    I never ended up buying FO4 due to the perpetual hand holding pop ups. Just played and modded it on an ex roommate's comp. But I downloaded your rework just so I could endorse it. :)
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Thanks, been playing with your normals for years and thought it was about time I made this. Environment mask was the hardest to get looking right.
  7. SoleVaultBoy
    SoleVaultBoy
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    • 170 kudos
    Hey,
    I just wanted to say that this mod's ESP can be flagged as an ESL, so it won't count towards the normal plugin limit.
    "Fallout4.esm" is also missing as a required master, though it's not required, since this mod only contains assets.
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      It’s a dummy plugin so it’s only purpose is to load the BA2. Feel free to flag it as an ESL If you are getting near your plugin limit.
  8. sebasgaroz12
    sebasgaroz12
    • member
    • 1 kudos
    Hey amazing mod, thank you!

    Two things:

    1. Could you make a brighter version, closer tot he original, so we can test it and see which one looks better in our games (Different ENBs). 
    2. Could you fix "Skarlett Eyes" and "Collection of textures and presets for the girls" by Skarlett645 and make it so the textures don't replace vanilla textures? I really want to use these mods, but apparently the plugin is poorly made, and I am using the eyes of beauty as the default eyes so I don't want to replace it. I just want to have more eye texture options. 
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Hi if you want to try a brighter option use V1.0 and report back. V1.1 and 1.2 are both dimmer.

      Regarding the other eye mod. I don’t personally use that mod and have no real interest in it. Permissions are also closed so I couldn’t publicly upload anything in relation to fixing it even if I wanted to.
    2. sebasgaroz12
      sebasgaroz12
      • member
      • 1 kudos
      Understandable, thank you regardless!
  9. luxor8071
    luxor8071
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    • 3,000 kudos
    hey.
    what's new in version 1.2? i don't see a changelog.
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      It is there. But I can copy it here:


      • Upped the reflection very slightly, modified the female eye mesh again. Repicked some eye textures and fettled the colours to resemble vanilla more closely. Remade all Ghoul eyes as I wasnt 100% happy with them. Remade spec map + SK. Remade vanilla test texture for the sake of my OCD. Deleted errant eye texture from full TEOB.
  10. luxor8071
    luxor8071
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    • 3,000 kudos
    good job you have done here. makes the eyes of my character really good looking. i'm using version 1.1, my own ENB and NAC X.
    1. SpringHeelJon
      SpringHeelJon
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      • 473 kudos
      Thanks, Lux. I’m still going over feedback and suggestions for a 1.2 update but good to see it works well with those mods.