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Shayeramayadisk

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Shayeramayadisk

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28 comments

  1. Shayeramayadisk
    Shayeramayadisk
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    • 30 kudos
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    New file up. Should fix the CTDs at the chem bench.
  2. ihellboundi
    ihellboundi
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    • 1 kudos
    Hi please do someone have or know how to fix the footstep bug on power armor? :( I've tried to fix but didn't worked
    1. IMatheeww
      IMatheeww
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      • 0 kudos
      Try to use a Power Armor's footsteps mod, it fixes in some guns cases
  3. FrostXVII
    FrostXVII
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    • 0 kudos
    Just downloaded the file to give Endorse, i'm sorry that i didn't installed the file, cause it's a bit pain to start over with new saves, but acquired new knowledge in xEdit, edited the original esp and deleted the FeaturedItem Keyword, and worked like a charm, crafted all the Blueprints variants M91 without CTD.
    Thanks for the Knowledge mod author, kudos.
  4. xHEINZx
    xHEINZx
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    • 1 kudos
    Thank you very much sir. I just hate dependences.
  5. thefircracker
    thefircracker
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    • 1 kudos
    It's a beast of a weapon and I get it is a COD port, but having those points is just a troll thing to have and it does mess with sorting mods, which a lot of players have.
    Regarding the crafting ctd, thanks a bunch for fixing something that should've been fixed with the original mod.

    Endorsed and a kudos, ofc.
  6. BabyMothJess
    BabyMothJess
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    • 16 kudos
    I saw that you removed the CODPoints and I haven't downloaded a mod quicker. Sadly it doesn't actually remove the edit in my game even in a fresh save so I'm a bit confused >,<
    1. Shayeramayadisk
      Shayeramayadisk
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      • 30 kudos
      Warfighter's "COD Points" override is present in some of his other guns too. I only removed his Pre-War Money override here, so that's most likely the reason for it persisting.

      The best way to fix this is to create your own Pre-War Money override using FO4Edit, and place your newly created plugin at the bottom of your load order. It's easy. Here's how:

      - Launch FO4Edit, checkmark Fallout4.esm in your plugins list, and click OK.
      - Once everything's loaded, click the + beside Fallout4.esm to show its records.
      - Click the + beside Misc, and locate Pre-War Money. Its Editor ID is 00059B02.
      - Right click Pre-War Money, and choose Copy as Override to . . .
      - In the popup, choose <new file>.esp [Template] ESL.
      - Name it anything you want.
      - Once your new file appears on the left side screen, click the + beside it to expand it, and choose File Header.
      - On the right side screen, right click the empy space beside Record Flags, and select Edit.
      - Checkmark ESL. Click OK.
      - Close FO4Edit. In the popup, ensure your new plugin is checkmarked, then click OK to save.
      - Your new lite plugin is located in your game's Data folder, but you'll have to add it to your load order. Most mod managers should have a Plugins screen that lets your checkmark which ones you want activated. You can also copy and paste its filename into your plugins.txt file--whichever works best.
    2. BabyMothJess
      BabyMothJess
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      • 16 kudos
      That sneaky lil sh*t haha. He makes such awesome work I don't understand why he adds it lmfao
      It makes sense why I couldn't find it when I was poking around in FO4Edit, I've got a ton of his mods.

      Thanks for the comprehensive steplist and tip, thankfully I'm fairly well versed with the tools so that's pretty easy. I was losing my mind a little trying to narrow it down, I should've thought of it coming from other mods too given I've got like 900+ rn. Maybe I'll upload my override for others to download to save some newbie modders the time and link it here in the comments if you don't mind.
    3. Shayeramayadisk
      Shayeramayadisk
      • supporter
      • 30 kudos
      Glad we narrowed it down. Thankfully his recent AK47 doesn’t have that edit lol

      Sure, you can link your fix here.
    4. BabyMothJess
      BabyMothJess
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      • 16 kudos
    5. Shayeramayadisk
      Shayeramayadisk
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      • 30 kudos
      Sweet :)
  7. Jangotangalo
    Jangotangalo
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    • 0 kudos
    you're elite for this bro this is legit a godsend
  8. DEADLIESTxCATCH
    DEADLIESTxCATCH
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    • 0 kudos
    Saved the day with this one. Just got into modding F4 on pc and TR issues were wrecking my experience. I was able to redownload non-TR files for everything I wanted expect for THIS ONE!

    Thanks for the fix, I didn't want to lose this one. It's also nice to finally have the variants.
  9. Frzncore
    Frzncore
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    • 24 kudos
    This removes TR dependency but still allows TR functionality?
    1. Shayeramayadisk
      Shayeramayadisk
      • supporter
      • 30 kudos
      If you wanted to restore TR functionality, the weapons would just need the AnimsReloadReserve keyword returned to them using FO4Edit.
  10. lvhoang
    lvhoang
    • member
    • 3 kudos
    Thank you so much for all the ESL!!!

    If you have time please do more tee-hee-hee 😊
  11. lolcatjunior
    lolcatjunior
    • supporter
    • 4 kudos
    Is there a version that keeps TR?