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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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Description
Well the brief overview has already convey the purpose of this mod loud and clear. Let us just save those drill-like nonsense. By the way, in my personal humble opinion, the reason why wenjie626 replaced vanilla sights is because he plays with toounx's Q.M.W and has got no idea about adding support to new sights. As we all know, Q.M.W is never open-source and toounx patches everything up herself. So he had to sacrifice those slots of vanilla sights to ensure the availability of his sights under Q.M.W. While he may forget not everyone has installed Q.M.W...
The ESP is flagged as ESL, so it won't eat game's plugin budget of 256 mods.
Known Issues
The ingredients and requirements of the sights have not been balanced yet.
There is possibility that trying to mount a STS sight [Sight] Zenit-Belomo PSO 1M2-1 4x24 Scope of AK at weaponsmith workbench causes CTD. Yet I am sure it is a meshes related bug of the patch and beyond my part of job. I suggest you delete its 'Object Modification' by FO4Edit yourself for now temporarily and wait for further updates and fixes. The CTD issue of [Sight] Zenit-Belomo PSO 1M2-1 4x24 Scope has been fixed in the latest version.
Permissions
Everyone is free to improve this patch as long as you do not forget to credit me.
And hereby I authorise my compatriot Wenjie626 with the right of utilisation of this mod at will.