I read the whole description but I still have a question, does the replacer only work with your presets or can they work with any presets we put in the folder in your description (e.g. if I download Vermillion's Cait preset and put it in the folder would I have the option to select that preset using the replacer?)
The default look of a character is basically a couple of numbers and references inside of a plugin. They are fixed. It's not as if an appearance replacer will read and apply a preset you can simply replace; the preset is a solid part of the plugin. If you want to use Vermillions preset as the default appearance, you have to do 1 of these 2 things:
- 1.: download a program called "Face Ripper". There you can load a preset and a target plugin. Because default appearances and presets work the same way, Face Ripper is able to convert the preset into the correct references and numbers inside of a plugin. The NPC has to exist in that plugin before you open Face Ripper or otherwise the NPC will not appear as an option. You can select Vermillions preset, my Cait replacer plugin as the target plugin and then Cait as the target NPC. Face Ripper will create a new plugin with everything copied from the original and with the ID of the modified NPCs at the end of the plugin's name. You can delete the original.
- 2.: If you don't want to do that, you can open the preset so that you see the text document. Open FO4Edit, load my Cait replacer plugin and change the references and numbers manually by reading them from the preset's text document. That's basically the same thing as option 1, but Face Ripper does that faster and saver (human errors etc.). I've never done that, and maybe it doesn't even work because it looks really cryptic. I highly recommend using Face Ripper.
You´re right. The longer i look at Piper and Cait, the worse they look. I will update them soon. In the game itself, they looked fine to me when i made them.
7 comments
- 1.: download a program called "Face Ripper". There you can load a preset and a target plugin. Because default appearances and presets work the same way, Face Ripper is able to convert the preset into the correct references and numbers inside of a plugin. The NPC has to exist in that plugin before you open Face Ripper or otherwise the NPC will not appear as an option. You can select Vermillions preset, my Cait replacer plugin as the target plugin and then Cait as the target NPC. Face Ripper will create a new plugin with everything copied from the original and with the ID of the modified NPCs at the end of the plugin's name. You can delete the original.
- 2.: If you don't want to do that, you can open the preset so that you see the text document. Open FO4Edit, load my Cait replacer plugin and change the references and numbers manually by reading them from the preset's text document. That's basically the same thing as option 1, but Face Ripper does that faster and saver (human errors etc.). I've never done that, and maybe it doesn't even work because it looks really cryptic. I highly recommend using Face Ripper.