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This page was last updated on 07 May 2024, 12:44PM
- Changelogs
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Version 1.2.2
- Fixed telepathy interfering with companion dialogue.
- Fixed being able to apply loose mods to the shades instead of rebuilding them.
- Fixed being able to save a datastore location in the Tokamak room.
- Fixed Toyota theme damaged state.
- Reworked Toyota / Tokamak lighting to hopefully reduce performance problems.
- Fixed Sonic emitter disarm / knockout ability.
- Relocated Toyota configurators to more obvious buttons (the red and silver ones).
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Version 1.2.1
- Attempt to fix voice files being incorrectly archived.
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Version 1.2
- Tokamak Desktop Theme
- Sonic Screwdriver + Shades Rework
- Time Lord Telepathy
- Improved patch repair functionality
- Added new random flight mode to Zig-Zag Plotter.
- Fixed issues with player not getting up after regeneration.
- Relocate all consoles away from cell origin to fix green light bug.
- Prevented saving datastore if overwriting location where TARDIS is currently parked
- Post-regeneration effect message box is now more obvious.
- Changing quickstart options to directly upgrade the TARDIS rather than spawning plans.
- Added a quickstart option for Tier 2 systems.
- Added explanatory text to pop-ups for certain controls
- Added Time Lord Combat Armour
- Added visual effects to the Zero Room
- Fixed blueprints and radiant elements appearing outside of the Commonwealth
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Version 1.1
- Added three new doctor who related quests.
- Three new console rooms.
- Two new police box shells and the Pulowski shelter shell.
- Telepathic circuits can now sync already discovered locations.
- Deep-scan can now manually initiate blueprint / anomaly quests.
- A plethora of quality of life changes.
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Version 1.0.6
- Fixed Quincy Quarries location not showing up in the Navcom when discovered.
- Fixed TARDIS refuelling not working as intended. Now properly refuels incremental amounts every hour, including if waiting or sleeping.
- Fixed (hopefully) various items respawning and resetting in the TARDIS, such as the Eye of Harmony, Sonic, etc.
- Fixed processor quantity oversupplying at higher Omega Configuration upgrades.
- Added notification indicating the start of a TARDIS crash landing.
- Added information about crash landings to instruction manual.
- Changed information about refuel amounts in instruction manual.
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Version 1.0.5
- Fixed TARDIS launch fail sound not playing.
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Version 1.0.4
- Fixed location name appearing as [...] when discovering via the telepathic circuits. This will require a new save or a save reset (remove mod, save, enable new version). Sorry, hopefully the last time!
- Changed Fugitive theme navmesh so companions don't (or are less likely to) open the maintenance hatches.
- Made the food cube class as a food item.
- Added unmappable TARDIS coordinates to the magnetic card reader entry in the instruction manual.
- Attempt to stop eye of harmony door from resetting to closed.
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Version 1.0.3
- Actually fixed the navcom datastore now, I promise.
- Changed the refuelling process so that it's now more incremental (Approx. 4% every 1/0.75/0.5 in game hours dependent on ugprades).
- Fixed the exterior shell effects not being correct when damaging/repairing.
- Linked power armor frames to the TARDIS depths workshop.
- Updated instruction manual to show new refuelling information, and information about non-responsive launch controls when repairing/refuelling.
- Removed navmesh from the pool so companions don't get stuck.
- Re-implemented all notifications as messages. See FAQs for the implications of this (tl;dr, you'll need to reset the mod).
- Attempted to fix the sound problems on console, no idea if it worked.
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Version 1.0.2
- Fixed the datastore from successfully saving within the TARDIS (Sorry, shouldn't have been possible!)
- Added signal strength indicators to the homing beacon.
- Sonic Shades now only highlights NPCs when your weapon is raised.
- Renamed the 'Navcom Datastore' holotape to 'TARDIS Navcom Datastore' for consistency.
- Fixed cloister bell not ringing in the TARDIS depths when debris/emergency lights are present.
- Added notification for open door when trying to launch using fast return or time-flow controller.
- Updated instruction manual to include the magnetic card reader (custom location holotape reader).
- Updated index file to show sonic recharging info.
- Fixed missing Time Lord perk icon.
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Version 1.0.1
- Fixed garden night time weather persisting when leaving the TARDIS.
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Version 1.0.0
- Initial Release
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- Author's activity
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May 2024
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07 May 2024, 12:44PM | Action by: Cookiemorph
Changelog added
'Change log added for version 1.2.2'
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07 May 2024, 12:38PM | Action by: Cookiemorph
File added
'Fallout Who Regenerated 1.2.2 [version 1.2.2]'
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01 May 2024, 8:32PM | Action by: Cookiemorph
Changelog added
'Change log added for version 1.2'
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01 May 2024, 8:27PM | Action by: Cookiemorph
Changelog added
'Change log added for version 1.2.1'
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01 May 2024, 8:01PM | Action by: Cookiemorph
File added
'Fallout Who Regenerated 1.2.1 [version 1.2.1]'
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01 May 2024, 2:19PM | Action by: Cookiemorph
Readme file added
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01 May 2024, 2:19PM | Action by: Cookiemorph
Changelog added
'Change log added for version 1.2'
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01 May 2024, 2:00PM | Action by: Cookiemorph
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01 May 2024, 2:00PM | Action by: Cookiemorph
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'Fallout Who Regenerated [version 1.2]'
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01 May 2024, 12:58PM | Action by: Cookiemorph
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'Description changed.'
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'Description changed.'
February 2024
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20 Feb 2024, 9:43PM | Action by: Cookiemorph
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'Description changed.'
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20 Feb 2024, 9:42PM | Action by: Cookiemorph
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'Description changed.'
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20 Feb 2024, 9:38PM | Action by: Cookiemorph
Permission change
'Bug tracker set to private.'
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