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Mod articles

  • Applied Cartography - Creating Maps For Mod Worldspaces

    It's perfectly possible to create a new map for a custom/mod added Worldspace.
    The cartographic process is however somewhat involved:

    Phase I - Imaging the Worldspace
    - Create an overhead rendering of the target worldspace (satellite map)
    - Crop the render as required and save it as DDS, this is gonna be the map texture
    - Save another DDS copy, and near top left and bottom left right corners of the map texture, draw a red dot or cross in that copy
    - This copy with the red dots will be our cartography texture
    - Edit the target worldspace mod to use the catrography texture (with the 2 red dots/crosses) as the worldspace map

    Phase II - Measuring the Worldspace
    - Load game with target worldspace mod, move player character to...