Mod articles
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Applied Cartography - Creating Maps For Mod Worldspaces
It's perfectly possible to create a new map for a custom/mod added Worldspace.
The cartographic process is however somewhat involved:
Phase I - Imaging the Worldspace
- Create an overhead rendering of the target worldspace (satellite map)
- Crop the render as required and save it as DDS, this is gonna be the map texture
- Save another DDS copy, and near top left and bottom left right corners of the map texture, draw a red dot or cross in that copy
- This copy with the red dots will be our cartography texture
- Edit the target worldspace mod to use the catrography texture (with the 2 red dots/crosses) as the worldspace map
Phase II - Measuring the Worldspace
- Load game with target worldspace mod, move player character to...