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Cyan Ian

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audiogarden21

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55 comments

  1. reaper565755
    reaper565755
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    Is there any possibility that you would be willing to make a patch for this modhttps://www.nexusmods.com/fallout4/mods/18489 and add it Bethesda.net for pc?
    1. audiogarden21
      audiogarden21
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      Sorry, but I don't interact with Bethesda.net. Others are free to upload them there after asking for permission and sending links to the page, however.
  2. Vito2021
    Vito2021
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    Hello really good mod, any chance to add a headlamp to this mod? 

    https://www.nexusmods.com/fallout4/mods/84259?tab=description
    1. audiogarden21
      audiogarden21
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      That's not within my capability to do, I'm afraid.
    2. Vito2021
      Vito2021
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      Ok thanks 
    3. DeathMessenger6
      DeathMessenger6
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      How did you manage to add a light/ link it to the pip-boy light via creation kit?
    4. audiogarden21
      audiogarden21
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      I believe it has to do with the attached art object on the armor addon for the combat helmet. It uses the MiningHelmet1stattachLight to display a light effect in first person. For third person you have to edit the nif file.

      To override the Pipboy light, the item or object mod attached to the item must contain the keyword "PowerArmorHelmetLightOverride".
    5. DeathMessenger6
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      Thank you! I think that's what I've been looking for.
    6. audiogarden21
      audiogarden21
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      Np.
    7. DeathMessenger6
      DeathMessenger6
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      Aaand it's positioned at the feet. Hate when it does that lol.
  3. Mavoron
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    added the 2 files to my Data folder. A headlamp option doesnt show up at the armor workbench, neither does anything along the lines of "combat armor headlamp" using the console command "help headlamp".
    I'm running F4SE, Everyone's Best Friend & Automatically Lowered Weapons
    Thanks in advance for any support and my apologies if I'm missing anything.
    1. audiogarden21
      audiogarden21
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      What "2 files"? The mod doesn't have any requirements besides the base game.
    2. Mavoron
      Mavoron
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      " Combat Armor Headlamp.esp" and "Combat Armor Headlamp - Main.ba2"
    3. audiogarden21
      audiogarden21
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      Did you enable the mod? Are you using a mod manager? If not, you'll need to enable it in-game.
    4. Mavoron
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      Yup, enabling the mod via the ingame "mods" tab did it.
      Genuinely didn't cross my mind as neither of the aforementioned mods needed enabling in this way.

      Thank you very much for your time, both helping me and making the mod.
    5. audiogarden21
      audiogarden21
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      Enjoy, good sir.
  4. SSyl
    SSyl
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    For anyone wondering, this does work with the Pip-Boy Flashlight mod. Just like with the miner's hat and power armor, it'll switch to the helmet's light instead of your Pip-Boy's light.

    Also, you do need to go to an armor bench and add the headlamp on yourself just as you would any other armor mods. The helmets you find (or at least the ones I already had in my inventory) don't come with a working headlamp until I went to an armor bench and attached one.
    1. BlazeStryker
      BlazeStryker
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      Speaking as someone that is on record as saying the lamp was sensible, activating it in the workbench is actually immersve. Essentially, you're changing the bulb. I do recommend some enemies having working Combat Helmet lamps, but needing to replace the bulb anyway upon defeating them. After all... you just shot them.
    2. Sn0pes
      Sn0pes
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      exactly the information I came looking for. thanks for commenting
  5. SuperDaddyD
    SuperDaddyD
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    Any chance this can also be applied to the Far Harbor Marine Armor Helmet?
    1. audiogarden21
      audiogarden21
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      I've tried. Using Nifskope is a pain in the butt, so I gave up.
  6. YanquiDudel
    YanquiDudel
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    I have been using another mod for the combat helmet headlamp, but it's been long abandoned. I'll definitely be giving this mod a try the next time I install Fallout 4. It looks great!

    I have two questions:

    • Is this mod compatible with the combat armor paints from the Creation Club?
    • Is there any chance that a mod like this can be made for the Marine Armor from the Far Harbor DLC? The Assault Marine Armor Helmet and Recon Marine Helmet have what seem to be headlamps. There are other mods that do this, but they require Armorsmith Extended or AWKCR which are mods I'd rather not use.
    1. audiogarden21
      audiogarden21
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      1. Yes.
      2. It's possible, but I'm not currently modding Fallout 4 atm. Perhaps at a later date.
    2. YanquiDudel
      YanquiDudel
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      Thanks!
    3. audiogarden21
      audiogarden21
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      :)
  7. BlazeStryker
    BlazeStryker
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    Two asks; will an NPC with a lamp-equipped combat helmet use it, and will this also be doable for the Combat Dog Helmet of Dogmeat Helmets and Hats?
    1. audiogarden21
      audiogarden21
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      will an NPC with a lamp-equipped combat helmet use it

      They should. They use the mining helmet without issue.

      will this also be doable for the Combat Dog Helmet of Dogmeat Helmets and Hats?

      Define "doable".
    2. BlazeStryker
      BlazeStryker
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      Being able to enable a working lamp for said mod's doggo combat helmet.
    3. audiogarden21
      audiogarden21
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      You would have to contact that author about that particular feature.
    4. SatyricL
      SatyricL
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      Just gave it a try, and from what I can tell, NPCs wont use the headlamp like they do with mining helmets, unfortunately.
  8. ppqqhhjj
    ppqqhhjj
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    It is really a good mod.

    I tried many mods for combat helmet headlamp, this is the only one works.
    1. the1holy
      the1holy
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      well this one worked like a charm since day one: https://www.nexusmods.com/fallout4/mods/58694
      also packing .ba2 files that are so small make no sense, there's also a limit of ba2 files the game can use, pretty much like .esp's
    2. audiogarden21
      audiogarden21
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      there's also a limit of ba2 files the game can use, pretty much like .esp's

      And if that ESP is reliant on load order then the point is moot.
  9. Kneller
    Kneller
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    Is there a way to get mods for the lights without the Armorer perk (i.e. console commands to add item)? I'm doing a run where I'm not taking crafting perks, but I want to get a red tactical light on a combat armor helmet. Thanks!
    1. audiogarden21
      audiogarden21
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      Check out the optional file.
    2. Kneller
      Kneller
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      Wow. Totally missed that. Thanks!
    3. audiogarden21
      audiogarden21
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      Haha. I just uploaded it after you asked for it.
  10. ghostofjenkins
    ghostofjenkins
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    thanks for the mod.  just switched to a new rig and noticed this was missing.
    1. audiogarden21
      audiogarden21
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      We'll be here waiting for you, watching you sleep...