Replaces flying insects and molerats with rabbits, chickens, and wolves.
Requirements
DLC requirements
DLC name
Far Harbor
Nuka World
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version 2.0
Fixed an issue with certain Stingwing Darters being invisible
This was something I made based on my own repulsions for some of the Commonwealth's creatures. Worst offenders for me are molerats. Ask me about the time I was chased by three large rats as a kid...true story! It's amazing my vocal cords remained intact after that incident. And then there are the humongous flying bugs that seek to attach themselves to your face.
Here is what is changed. Bloatflies and bloodbugs are non-aggressive rabbits. Molerats are non-aggressive chickens. Stingwings are wolves that will be aggressive if you get too close. They usually adopt a warning stance at a certain distance. These use Far Harbor models, so that DLC is required. Kept parts of their original names (see screenshots) so you know what they are replacing and/or need to find particular drops. They all still drop their original items and loot. The radroaches are no longer aggressive, but their models weren't changed as they mostly stick to the ground and didn't bother me much. However, there is an optional file that replaces them with cats for those interested.
Six Chickens will spawn at Red Rocket without the mounds if you hang around after unlocking. If you don't want them, you can hightail it away from Red Rocket right after unlocking, which keeps anything from spawning or just kill them. Or consider it a "feature" of your new farm. Yes, you will have to kill bunnies to unlock Taffington and chickens for Starlight if you want those places (or use a mod that removes them). Vault 81 will have friendly chickens that won't give you a disease.
UPDATE: Optional version has been added that replaces roaches with cats.