About this mod
Replaces various wasteland creatures with hostile human NPCs.
- Requirements
- Permissions and credits
- Changelogs
This mod will replace certain annoying (and boring) wasteland creatures with human enemies.
There are six modules to choose from:
Ghoul Raiders
Replaces Feral Ghouls and Radscorpions with Ghoul Raiders - Raiders who look and speak like Ghouls. They are hostile to other raiders.
Mirelurk Replacer
Replaces Mirelurks with the Trappers from Far Harbor. Also replaces the Mirelurk hatchling eggs with the regular harvestable ones.
Super Mutant Replacer
Replaces Super Mutants with the Pack from Nuka World. Also replaces the Suicider with a Pack version (he carries a grenade instead of a mini nuke).
OR
Replaces Super Mutants with Trappers from Far Harbor. Also replaces the Suicider with a Trapper version and Mutant Hounds with Wolves.
Radscorpion and Molerat Replacer
Replaces Radscorpions and Molerats with the Operators from Nuka World.
Bloodbug and Stingwing Replacer
Replaces Bloodbugs and Stingwings with the Disciples from Nuka World.
Radroach and Bloatfly Replacer
Replaces Radroaches and Bloatflies with the Children of Atom.
OR
Replaces Radroaches and Bloatflies with Scavengers.
Great care has been taken not to mess up quests and other things but if there are any issues please let me know.
Other variations may be added if I feel like it.
Try not to install or uninstall this mod mid-playthrough or you may get naked NPCs amongst other things.