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spot227

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About this mod

A set of mostly clean diffuse maps for ARX-7

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I've always wanted a set of clean textures for ARX-7 since discovering Wingzero72's excellent work and he/she was kind to give modification permission.

It's "mostly clean" because I couldn't find a tool to convert nif back to obj/fbx/dae or other common 3d exchange formats while perserving each uv map associated with different materials, so I manually cloned clean parts to overwrite dirty parts in GIMP instead of using Substance Painter. It took me 8 hours straight and was error-prone. I know there's a Blender Niftools Addon, but it doesn't support Fallout 4 yet. If anyone knows a better way, please let me know in the comment section. :3

This is a simple replacer mod. Check your fallout4custom.ini if it doesn't work:

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=


I didn't test ARX-7 paint schemes on other applicable power armors, but judging from material swaps (bgsm), it should work.

A note if you want to create textures with Substance Painter yourself:

Fallout 4 supports normal, diffuse, specular and emissive (called glow here) maps, but the specular map's channel relationship is a little weird, where R is specular, G is glossiness and B is unused. See this thread for more info https://forums.nexusmods.com/index.php?/topic/4700175-fallout-4-texture-system/