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ReeseSFX

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467 comments

  1. TheRealSlayers
    TheRealSlayers
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    So the sounds are very good except i have little problem with unequip/equip sound for heavy weapon

    Example if i use a weapon from Machineguns Rebirth at Fallout 4 Nexus - Mods and community in Power armor 1st person, whenever i open Pip Boy then close it. There will be a unequip/equip sound, it become annoying, how to delete it? 

    Tried delete WPNMinigunEquipUp and WPNMinigunEquipDown in Sound Descriptor but doesn't work
  2. JexticJunior
    JexticJunior
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    Hey so all the sounds that i've tested so far works except the automatic laser sound, if anyone knows what could cause that i'd appriciate it.

    already added the correct string in the fallout 4 ini

    cool mod overall tho! 
  3. Malohn
    Malohn
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    You really oughta make it easier to figure out what to delete. I deleted everything that was named GatlingLaser in your mod, still didnt work. I love all the sounds just not the gatling laser, every third shot is earrape. I assume its cause it shares sound with other lasers?
  4. Teddy1818
    Teddy1818
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    Is it compatible with the newest version of Reverb and Ambiance Overhaul - Tweaked bt "Heiko4k"? 
  5. DhaVod
    DhaVod
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    ok i feel stupid.
    whats the difference between this and your other mod (Fallout 4 Resound Project - Guns) 

    are they working and using togehter? or do they act as alternative to each other
    1. ReeseSFX
      ReeseSFX
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      There's a few key differences
      1) FO4RP is built to run independently so that means less conflicts with other mods. Particulary with weapon mods.

      2) FO4RP gets better use of the in-game reverb engine(if desired) making it more compatible with Reverb and Ambience Overhaul


      3) Layered sound instead of flattened. This makes every shot sound unique since there's 256+ possible combinations per weapon. There's even more when you factor in the exterior tails.

      4)FO4RP includes rechambers and barrel changes. For example the .308, .38 and .45 combat rifle share the same sounds in vanilla. In FO4RP they have separate sounds. Same goes for rechambers of the pipe guns and Hunting Rifle. The Sniper, Shotgun, and Regular Laser rifle/plasmagun barrels all have different sounds.
      5)All original sound. FO4R uses source sounds from paid libraries. FO4RP uses all original sound that I recorded. I wanted to do this mostly to see if I could. But also because I wanted to give the community a resource of good sounding guns.
      6)Each gun has unique NPC sounds instead of sharing the same 5 sounds types.

      Those are the main things that are different.
  6. Freefreak
    Freefreak
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    can i use this with your Fallout 4 Resound Project
    1. ReeseSFX
      ReeseSFX
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      They weren't designed to work with each other so probably not. You can certainly try it though. Can't guarantee any good results.
  7. cambiomanuel
    cambiomanuel
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    pls change the .50 cal reverb! In my opinion, the sound of the shot should crackle n echo throughout the entire valley lol
  8. princesscake
    princesscake
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    Hate to bug you on here, man. But your most recent update of this (at least on Xbox) really makes the mod unusable due to how loud the gunshots are now. They used to be a few decibels higher than the reloads but now its like a scream and a whisper... kinda apprehensive to use this living in an apartment.
    1. ReeseSFX
      ReeseSFX
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      Xbox version has been reverted to 2.1.1. That'll be the final version.
    2. princesscake
      princesscake
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      Thanks for the quick response, man. Happy to be using these sounds again ^.^

      I tried out your new set btw (the mod with the blue logo) and I really like the new sfx but they all have a strange quirk with the report where pretty much every ballistic weapon makes a "VEEWOOO!" sound with the reverb, almost spacey sounding :P
  9. battlefield2000
    battlefield2000
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    My guy, where have you been.  These new sounds are INCREDIBLE.  I've been looking for a really good weapon sound overhaul and you just go and drop the exact thing I've been looking for.  Absolutely phenomenal.  The shots sound like they actually have impact to them now.
    1. ReeseSFX
      ReeseSFX
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      Glad to hear you're enjoying the new sounds. As to where I've been. I've been spending the last year working on my new mod. Check it out here.
      Fallout 4 Resound Project - Guns
    2. Markuzkiller
      Markuzkiller
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      It's possible to use both at the same time?
      From the mods' description, I'm guessing not, but i don't lose anything by asking
    3. ReeseSFX
      ReeseSFX
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      They weren't designed to work with each other so probably not. You can certainly try it though. Can't guarantee any good results.
  10. K21o
    K21o
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    Terima kasih, amazing mod.