Fallout 4
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VetGamerBoceifus

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  1. VetGamerBoceifus
    VetGamerBoceifus
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    Support for:

    SS2 and SS2 Chapter 2
    SS2 Superstructures - A Sim Settlements 2 Addon Pack:  https://www.nexusmods.com/fallout4/mods/47848
    Added Support for Wasteland Ventures addon pack.
    Added support for Jampads 2 - A Sim Settlements 2 Addon.

    Animations:
    Leito animations
    Savage Cabbage animations
    BP70 animations
    Atomic Lust animations


    Reporting issues:  Provide as much detail as you can, which plot it was, type of bed and open up AAF and get the name of the animation.  I cant fix, or attempt to fix anything if there are no details. :)

    Changelog

    24 Feb 22

    Major Update:
    Because of how I had to fix it, you will want to completely uninstall older versions and have to install them as separate mods.  Sorry, my "all in one" attempt was a bust when I installed on my "play save".  These are only XML files though so there should be no issue with your mod count, however, the updates are still big!

    What's new:
    AAF_Leito_SS2_1.5 
    Added Support for SS2 Superstructures - A Sim Settlements 2 Addon Pack
    Added Support for Wasteland Ventures addon pack.

    AAF_BP70_SS2_1.1
    Added Support for SS2 Superstructures - A Sim Settlements 2 Addon Pack
    Added Support for Wasteland Ventures addon pack.

    AAF_SavageCabbage_SS2_1.1
    Added a lot more furniture from SS2 and SS2 Chapter 2.
    Added Support for SS2 Superstructures - A Sim Settlements 2 Addon Pack
    Added Support for Wasteland Ventures addon pack.

    12 March 22

    Whats New:
    AAF_Leito_SS2_1.6
    Added more furniture data from SS2 and SS2 Chapter 2.
    Added support for Jampads 2 - A Sim Settlements 2 Addon.

    AAF_BP70_SS2_1.2
    Added more furniture data from SS2 and SS2 Chapter 2.
    Added support for Jampads 2 - A Sim Settlements 2 Addon.

    AAF_SavageCabbage_SS2_1.2
    Added more furniture data from SS2 and SS2 Chapter 2.
    Added support for Jampads 2 - A Sim Settlements 2 Addon.

    AAF_Atomic Lust_SS2_1.1
    Initial release for Atomic Lust SS2 support.  Includes support for:
    Sim Settlements 2
    Sim Settlements Chapter 2
    Wasteland Ventures addon pack.
    Jampads 2 - A Sim Settlements 2 Addon.
    SS2 Superstructures - A Sim Settlements 2 Addon Pack.

    20 May 22
    In all:  Fixed typing errors in Superstructures and Wasteland Venturers .xml to eliminate AAF errors locating the furniture for these.  Thanks to thebruteman for finding these errors.  If you already fixed it yourself before I had a chance to get these updates uploaded there will be no need to download this update.  
  2. VetGamerBoceifus
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    So while I have been poking around looking for stuff that just isnt right as far as positioning, I had an idea on how to condense the basic XML's (the original) I did into one.  I will work with it before putting any new updates out and see if I can get it to work :)

    Update:  It worked, I will be doing the same thing for the other animation packs soon.

    Update:  The all in one attempt was a no go, sorry folks :/
  3. VetGamerBoceifus
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    A while I go I started a YouTube channel and decided to turn it into a Let's Play channel.  
     
    Right now the games featured are:
     
    Monday:  Fallout 4 Sim Settlements 2 (Playing as Nora)
    Tuesday:  Starfield
    Wednesday:  Valkyria Chronicles 
     
    More will be added.  Right now I am checking out Return to Moria, its looks promising.  I love Fallout 4 and Starfield but I am looking around for other games besides Bethesda games to add to the channel.
     
    They are long, however I have them divided into play list so you can easily find one you are watching and come back to it and watch a bit more if you cant watch in one sitting.
     
    Very little editing, meaning you see my screw ups and deaths too so you can also see what NOT to do.
     
    Join me on YouTube @ VetGamerBoceifus!
  4. VetGamerBoceifus
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    I got around to checking Chapter 3 today, there is no new furniture assets to apply AAF too in Chapter 3, so there is no need for a Chapter 3 update.
  5. mkh97
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    Thanks for making these. I also made some XMLs for a couple of settlement building mods: Furniture XMLs for AAF and NAF. Thought I'd mention it, if anyone is interested.
    1. VetGamerBoceifus
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      I will have to check them out!  I started making some youtube videos which has takin a lot of time.  I will put a link to yours in my description :)
    2. mkh97
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      Thanks, friend, I appreciate it. I have added a link to your mod in my description too.
  6. Vonklinkenhoffn
    Vonklinkenhoffn
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    Is this for NPC's or for the player? I play in VR, so I have no need for player animations.
    1. VetGamerBoceifus
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      This is just to make the SS2 furniture recognizable for AAF calls for adult animations, most of it anyway, not sure how well it would work for VR.
    2. Vonklinkenhoffn
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      I see... Thanks for answering :)
  7. deleted179118306
    deleted179118306
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    Would love to know how you made these XMLtags, There is a great furnite pack mod named Kuro Tab, sadly the chairs and beds do not support AAF because of no tags, you would help me great if you could explain the method
    1. VetGamerBoceifus
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      You can open up the xml's I made and see what I did for an example. I recommend using notepad ++ its easier to read than the basic notepad.  I don't have a problem with it, the process though is tedious and boring, that is why I haven't made any updates in a while <.<  but I will eventually, especially after chpt 3 comes out.  Keep in mind you will need to make a separate XML for each animation set (one for leito, Savage Cabbage, Atomic Lust ect.. there is probably a way to do it all with one XML, I tried and failed, but keeping them separate for each animation pack helps me keep up with it better anyway.  I think I confused myself trying to put it all in one XML and aaf would not load when I tried that.

      You need the creation kit, and be ready for repetitive and boring stuff plugging in form id's and all that stuff.
  8. hang50
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    for what ever reason it makes AAf take for ever to load.
    1. VetGamerBoceifus
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      Thats not because of these XML's, AAF + animations and SS2 are script heavy, so there will be some delay.  Try adding this to your line up:  https://www.loverslab.com/files/file/25277-aaf-nativesync/
    2. hang50
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      Thanks will give it a try.
  9. VetGamerBoceifus
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    I have had some questions about if I am going to update for Chapter 3.  These should still work if Kingath used the same animation positions and furniture for chapters 1 and 2, if he added  a bunch of new stuff that is not in chapters 1 and 2 then yes I will have to make new XML's for Chapter 3, will just have to see what happens.
  10. VetGamerBoceifus
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    I was hoping to have some more updates recently, however, with the creation kit being moved to Steam I am having an issue where the CK isn't seeing the mods I have installed through MO2 and I havent found a solution yet.  Right now I am unable to open up any add on pack to see if there are custom animation positions other than what SS2 and SS2 Chapter 2 have.
    1. kirmizz
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      @Boeifus
      If you still looking how to open Steam CK with MO2. I found this solution after a google search.

       Modify Executables -->  set path to binary, point to the CreationKit.exe in you're steam folder --> check the "Overwrite Steam AppID" box and enter the ID "1946160" without the quotes.

      Worked for me. By the way, thanks for the XML. 
      Cheers Kirmizz
    2. VetGamerBoceifus
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      Thank you for this info, I will check it out soon, right now I am so heavily involved in a play through, I might actually make it to chapter 2 this time around <.<  
    3. VetGamerBoceifus
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      Doesnt work, actually makes everything disappear, vanilla and DLC wont show with this.
  11. VetGamerBoceifus
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    10K+ downloads glad y'all like the AAF addition to SS2 :)
  12. thebruteman
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    So this was throwing errors for me for a while till I found the logs in the admin panel your XML's for esp's are all looking for the wrong esp they should be looking for : 

    [SS2 Addon] SimSettlements SuperStructures.esp instead of [SS2 Addon] SimSettlementsSuperStructures.esp
    SS2WastelandVenturers.esp instead of SS2WastelandVentures.esp

    this may be a diff as I use organizer 2 to install vs NMM install renaming the esp...
    1. VetGamerBoceifus
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      OK soon as I get a chance I will look into getting that updated.  thank you for pointing that out.
  13. reconphil
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    Great Mod!  Can you update the version so it doesn't show the wrong version in the mod manager (i.e.  "Installed version:  "1.2.0" , newest version:  "1.1.0"")?  Thanks again for a great mod!
  14. VetGamerBoceifus
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    Just an update.  I am working on adding more items from SS2 and Chapter 2 to all the animation packs, as well as adding support for another addon pack :)  The next update is getting there, just been busy with work and personal things :)