Added integration for SKK OpenWorld, added farming animation for G1/G2 synths, tagged some vanilla NPCs for recruitment and added many new NPCs to recruit
Version 4.1
Added compatabilty patch for SKK Commonweatlh of Decay aka SKK Openworld
Version 4.0
Repackaged and re-released as an ESL tagged ESP. Read the mod description for important considerations. The new version is not compatible with older versions of my mods.
Version 3.2
Fixed the positioning of a child stuck in a wall. Nat and Donny should now be recruitable with the updated framework. See mod description for more detail.
Version 3.1
Added several new NPCs to discover and recruit.
Version 3.0
Removed recruitment perk, RL_Recruit_Framework mod is now required for the perk.
Version 2.4
Bug Fix - Added persistence to npcs added by this mod. See Upgrade Notes for v2.4 before upgrading to this version.
Version 2.1
Corrected settings preventing several NPCs from being commandable, Added 3 new recruitable NPCs.
Version 2.0
Added internal recruitment script (eliminated SKK mod requirement), added addtional NPCs to recruit, improved compatibility with Animarl Rescure, dirty edits removed.
Version 1.2.1
Removed the animals added in 'Recruitable NPCs' v 1.2 to eliminate a conflict with SKK Workshop Utilities (See Upgrading from v 1.2) in articles for more detail.
Version 1.2
Updated 'Recruitable NPC's' Added more unique named settlers and made another vanilla npc recruitable. Added some unique recruitable animals.
Version 1.1
Added another recruitable NPC. Made the vanilla settlers at Finch Farm and Warrick Homestead moveable between settlements.